PCBrawl/res/level.lua

74 lines
1.7 KiB
Lua

return {
version = "1.5",
luaversion = "5.1",
tiledversion = "1.8.2",
orientation = "orthogonal",
renderorder = "right-down",
width = 17,
height = 10,
tilewidth = 24,
tileheight = 24,
nextlayerid = 2,
nextobjectid = 1,
properties = {},
tilesets = {
{
name = "tset",
firstgid = 1,
tilewidth = 24,
tileheight = 24,
spacing = 0,
margin = 0,
columns = 23,
image = "tset.png",
imagewidth = 552,
imageheight = 360,
objectalignment = "unspecified",
tileoffset = {
x = 0,
y = 0
},
grid = {
orientation = "orthogonal",
width = 24,
height = 24
},
properties = {},
wangsets = {},
tilecount = 345,
tiles = {}
}
},
layers = {
{
type = "tilelayer",
x = 0,
y = 0,
width = 17,
height = 10,
id = 1,
name = "Tile Layer 1",
visible = true,
opacity = 1,
offsetx = 0,
offsety = 0,
parallaxx = 1,
parallaxy = 1,
properties = {},
encoding = "lua",
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}
}
}
}