shipost level (100%)

This commit is contained in:
Masséna Fezard | Nounouille 2021-12-23 15:13:06 +01:00
parent c7c961cc60
commit 1e8f690745
11 changed files with 277 additions and 0 deletions

View File

@ -16,9 +16,11 @@ set(SOURCES
src/player.c
src/input.c
src/tools.c
src/level.c
)
set(ASSETS_cg
assets-cg/tileset.png
)
fxconv_declare_assets(${ASSETS} ${ASSETS_fx} ${ASSETS_cg} WITH_METADATA)

View File

@ -0,0 +1,4 @@
*.png:
type: bopti-image
profile: p8
name_regex: (.*)\.png img_\1

BIN
assets-cg/tileset.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

View File

@ -7,3 +7,7 @@
#define PLAYER_JUMP 7
#define PLAYER_COYOTE 3
#define GRAVITY 0.4
#define TILE_S 8
#define TILESET_W 16
#define TILESET_H 4

11
include/level.h Normal file
View File

@ -0,0 +1,11 @@
#pragma once
#include "type.h"
struct Level {
int w, h, s; /* weigth, height, size */
tile_t *data;
};
void level_init(void);
void level_draw(void);

View File

@ -1,5 +1,7 @@
#pragma once
typedef int tile_t;
struct Vec2 {
int x, y;
};

70
levels/test.lua Normal file
View File

@ -0,0 +1,70 @@
return {
version = "1.5",
luaversion = "5.1",
tiledversion = "1.7.2",
orientation = "orthogonal",
renderorder = "right-down",
width = 50,
height = 28,
tilewidth = 8,
tileheight = 8,
nextlayerid = 2,
nextobjectid = 1,
properties = {},
tilesets = {
{
name = "tileset",
firstgid = 1,
filename = "../levels/tileset.tsx"
}
},
layers = {
{
type = "tilelayer",
x = 0,
y = 0,
width = 50,
height = 28,
id = 1,
name = "Calque de Tuiles 1",
visible = true,
opacity = 1,
offsetx = 0,
offsety = 0,
parallaxx = 1,
parallaxy = 1,
properties = {},
encoding = "lua",
data = {
5, 6, 7, 8, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 5, 6, 7, 8,
21, 22, 23, 24, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 21, 22, 23, 24,
37, 38, 39, 40, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 0, 30, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 37, 38, 39, 40,
53, 54, 55, 56, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 45, 35, 36, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 53, 54, 55, 56,
1, 2, 33, 34, 13, 13, 13, 13, 13, 19, 19, 19, 19, 19, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 51, 52, 0, 30, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 33, 34, 1, 2,
17, 18, 49, 50, 13, 13, 13, 13, 19, 13, 13, 13, 13, 13, 19, 13, 13, 13, 13, 13, 13, 13, 45, 0, 0, 0, 0, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 49, 50, 17, 18,
1, 2, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 0, 48, 48, 0, 0, 30, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 2,
17, 18, 13, 13, 13, 13, 13, 13, 13, 4, 13, 13, 13, 4, 13, 13, 13, 13, 13, 13, 13, 45, 0, 0, 64, 64, 0, 0, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 17, 18,
1, 2, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 0, 0, 64, 64, 0, 0, 0, 30, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 2,
17, 18, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 45, 0, 0, 0, 64, 64, 0, 0, 0, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 17, 18,
1, 2, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 30, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 2,
17, 18, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 45, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 17, 18,
1, 2, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 30, 3, 3, 19, 3, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 2,
17, 18, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 45, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 17, 18,
1, 2, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 30, 13, 13, 13, 13, 13, 13, 4, 20, 4, 13, 13, 13, 13, 13, 13, 1, 2,
17, 18, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 45, 0, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 17, 18,
1, 2, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 0, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 30, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 2,
17, 18, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 45, 9, 10, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 17, 18,
1, 2, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 25, 26, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 19, 19, 4, 4, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 2,
17, 18, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 45, 0, 41, 42, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 17, 18,
1, 2, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 0, 57, 58, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 2,
17, 18, 13, 13, 13, 13, 13, 19, 19, 4, 4, 13, 13, 13, 45, 4, 4, 19, 4, 4, 0, 0, 0, 0, 64, 64, 0, 14, 0, 15, 0, 14, 0, 0, 0, 46, 13, 13, 13, 4, 20, 20, 19, 13, 13, 13, 13, 13, 17, 18,
1, 2, 33, 34, 13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 16, 0, 0, 0, 16, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 13, 13, 13, 13, 13, 13, 13, 13, 13, 33, 34, 1, 2,
17, 18, 49, 50, 13, 13, 13, 13, 13, 13, 13, 13, 13, 45, 0, 32, 0, 0, 0, 32, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 49, 50, 17, 18,
5, 6, 7, 8, 19, 13, 13, 13, 13, 13, 13, 13, 29, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 13, 13, 13, 13, 13, 13, 13, 19, 5, 6, 7, 8,
21, 22, 23, 24, 3, 13, 13, 13, 13, 13, 13, 13, 45, 0, 0, 32, 0, 0, 0, 32, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 13, 13, 13, 13, 13, 13, 13, 3, 21, 22, 23, 24,
37, 38, 39, 40, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 37, 38, 39, 40,
53, 54, 55, 56, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 53, 54, 55, 56
}
}
}
}

39
levels/test.tmx Normal file
View File

@ -0,0 +1,39 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="50" height="28" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<editorsettings>
<export target="../assets-cg/test.lua" format="lua"/>
</editorsettings>
<tileset firstgid="1" source="tileset.tsx"/>
<layer id="1" name="Calque de Tuiles 1" width="50" height="28">
<data encoding="csv">
5,6,7,8,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,5,6,7,8,
21,22,23,24,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,21,22,23,24,
37,38,39,40,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,29,0,0,30,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,37,38,39,40,
53,54,55,56,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,45,35,36,46,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,53,54,55,56,
1,2,33,34,13,13,13,13,13,19,19,19,19,19,13,13,13,13,13,13,13,13,29,0,51,52,0,30,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,33,34,1,2,
17,18,49,50,13,13,13,13,19,13,13,13,13,13,19,13,13,13,13,13,13,13,45,0,0,0,0,46,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,49,50,17,18,
1,2,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,29,0,0,48,48,0,0,30,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,1,2,
17,18,13,13,13,13,13,13,13,4,13,13,13,4,13,13,13,13,13,13,13,45,0,0,64,64,0,0,46,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,17,18,
1,2,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,29,0,0,0,64,64,0,0,0,30,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,1,2,
17,18,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,45,0,0,0,64,64,0,0,0,46,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,17,18,
1,2,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,29,0,0,0,0,64,64,0,0,0,0,30,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,1,2,
17,18,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,45,0,0,0,0,64,64,0,0,0,0,46,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,17,18,
1,2,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,29,0,0,0,0,0,64,64,0,0,0,0,0,30,3,3,19,3,13,13,13,13,13,13,13,13,13,13,13,13,1,2,
17,18,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,45,0,0,0,0,0,64,64,0,0,0,0,0,46,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,17,18,
1,2,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,29,0,0,0,0,0,0,64,64,0,0,0,0,0,0,30,13,13,13,13,13,13,4,20,4,13,13,13,13,13,13,1,2,
17,18,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,45,0,0,0,0,0,0,64,64,0,0,0,0,0,0,46,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,17,18,
1,2,13,13,13,13,13,13,13,13,13,13,13,13,13,13,29,0,0,0,0,0,0,0,64,64,0,0,0,0,0,0,0,30,13,13,13,13,13,13,13,13,13,13,13,13,13,13,1,2,
17,18,13,13,13,13,13,13,13,13,13,13,13,13,13,13,45,9,10,0,0,0,0,0,64,64,0,0,0,0,0,0,0,46,13,13,13,13,13,13,13,13,13,13,13,13,13,13,17,18,
1,2,13,13,13,13,13,13,13,13,13,13,13,13,13,29,0,25,26,0,0,0,0,0,64,64,0,0,0,0,0,0,0,19,19,4,4,13,13,13,13,13,13,13,13,13,13,13,1,2,
17,18,13,13,13,13,13,13,13,13,13,13,13,13,13,45,0,41,42,0,0,0,0,0,64,64,0,0,0,0,0,0,0,0,46,13,13,13,13,13,13,13,13,13,13,13,13,13,17,18,
1,2,13,13,13,13,13,13,13,13,13,13,13,13,29,0,0,57,58,0,0,0,0,0,64,64,0,0,0,0,0,0,0,0,0,30,13,13,13,13,13,13,13,13,13,13,13,13,1,2,
17,18,13,13,13,13,13,19,19,4,4,13,13,13,45,4,4,19,4,4,0,0,0,0,64,64,0,14,0,15,0,14,0,0,0,46,13,13,13,4,20,20,19,13,13,13,13,13,17,18,
1,2,33,34,13,13,13,13,13,13,13,13,13,29,0,16,0,0,0,16,0,0,0,0,64,64,0,0,0,0,0,0,0,0,0,0,30,13,13,13,13,13,13,13,13,13,33,34,1,2,
17,18,49,50,13,13,13,13,13,13,13,13,13,45,0,32,0,0,0,32,0,0,0,0,64,64,0,0,0,0,0,0,0,0,0,0,46,13,13,13,13,13,13,13,13,13,49,50,17,18,
5,6,7,8,19,13,13,13,13,13,13,13,29,0,0,16,0,0,0,16,0,0,0,0,64,64,0,0,0,0,0,0,0,0,0,0,0,30,13,13,13,13,13,13,13,19,5,6,7,8,
21,22,23,24,3,13,13,13,13,13,13,13,45,0,0,32,0,0,0,32,0,0,0,0,64,64,0,0,0,0,0,0,0,0,0,0,0,46,13,13,13,13,13,13,13,3,21,22,23,24,
37,38,39,40,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,37,38,39,40,
53,54,55,56,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,17,18,53,54,55,56
</data>
</layer>
</map>

4
levels/tileset.tsx Normal file
View File

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.5" tiledversion="1.7.2" name="tileset" tilewidth="8" tileheight="8" tilecount="64" columns="16">
<image source="../assets-cg/tileset.png" width="128" height="32"/>
</tileset>

138
src/level.c Normal file
View File

@ -0,0 +1,138 @@
#include "level.h"
#include "conf.h"
#include <gint/display.h>
#include <stdlib.h>
#include <string.h>
static struct Level level;
static void level_free(void);
static void level_load(void);
extern bopti_image_t img_tileset;
void
level_init(void)
{
level = (struct Level){
.w = 50,
.h = 28,
};
level.s = level.w * level.h;
level_free();
level_load();
}
void
level_draw(void)
{
for (int m = 0; m < level.h; ++m) {
for (int n = 0; n < level.w; ++n) {
tile_t tile = level.data[n + m * level.w];
dsubimage(n * TILE_S, m * TILE_S, &img_tileset,
((tile - 1) % TILESET_W) * TILE_S,
((tile - 1) / TILESET_W) * TILE_S, TILE_S,
TILE_S, 0);
/* dprint(n * TILE_S - camera.x, m * TILE_S - camera.y,
* C_BLACK, "%d", tile); */
}
}
}
static void
level_free(void)
{
level.data = (tile_t *)malloc(level.s * sizeof(tile_t));
}
static void
level_load(void)
{
/* TODO : LEVEL LOADING */
tile_t data[] = {
5, 6, 7, 8, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1,
2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2,
1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 5, 6, 7, 8, 21,
22, 23, 24, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18,
17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17,
18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 21, 22, 23, 24, 37, 38,
39, 40, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 29, 0, 0, 30, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 37, 38, 39, 40, 53, 54, 55,
56, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 45, 35, 36, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 53, 54, 55, 56, 1, 2, 33, 34,
13, 13, 13, 13, 13, 19, 19, 19, 19, 19, 13, 13, 13, 13, 13, 13, 13,
13, 29, 0, 51, 52, 0, 30, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 33, 34, 1, 2, 17, 18, 49, 50, 13,
13, 13, 13, 19, 13, 13, 13, 13, 13, 19, 13, 13, 13, 13, 13, 13, 13,
45, 0, 0, 0, 0, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 49, 50, 17, 18, 1, 2, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0,
0, 48, 48, 0, 0, 30, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 1, 2, 17, 18, 13, 13, 13, 13, 13,
13, 13, 4, 13, 13, 13, 4, 13, 13, 13, 13, 13, 13, 13, 45, 0, 0,
64, 64, 0, 0, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 17, 18, 1, 2, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 0, 0, 64,
64, 0, 0, 0, 30, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 1, 2, 17, 18, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 45, 0, 0, 0, 64, 64,
0, 0, 0, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 17, 18, 1, 2, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 0, 0, 0, 64, 64, 0,
0, 0, 0, 30, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 1, 2, 17, 18, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 45, 0, 0, 0, 0, 64, 64, 0, 0,
0, 0, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 17, 18, 1, 2, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 29, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0,
0, 0, 30, 3, 3, 19, 3, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 1, 2, 17, 18, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 45, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0,
0, 46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 17, 18, 1, 2, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 29, 0, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0,
0, 30, 13, 13, 13, 13, 13, 13, 4, 20, 4, 13, 13, 13, 13, 13, 13,
1, 2, 17, 18, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 45, 0, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0,
46, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 17,
18, 1, 2, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
29, 0, 0, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0,
30, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 2,
17, 18, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 45,
9, 10, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 46,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 17, 18, 1,
2, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 25,
26, 0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 19, 19,
4, 4, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 2, 17, 18,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 45, 0, 41, 42,
0, 0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 46, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 17, 18, 1, 2, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 0, 57, 58, 0,
0, 0, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 2, 17, 18, 13, 13,
13, 13, 13, 19, 19, 4, 4, 13, 13, 13, 45, 4, 4, 19, 4, 4, 0,
0, 0, 0, 64, 64, 0, 14, 0, 15, 0, 14, 0, 0, 0, 46, 13, 13,
13, 4, 20, 20, 19, 13, 13, 13, 13, 13, 17, 18, 1, 2, 33, 34, 13,
13, 13, 13, 13, 13, 13, 13, 13, 29, 0, 16, 0, 0, 0, 16, 0, 0,
0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 13, 13,
13, 13, 13, 13, 13, 13, 13, 33, 34, 1, 2, 17, 18, 49, 50, 13, 13,
13, 13, 13, 13, 13, 13, 13, 45, 0, 32, 0, 0, 0, 32, 0, 0, 0,
0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 13, 13, 13,
13, 13, 13, 13, 13, 13, 49, 50, 17, 18, 5, 6, 7, 8, 19, 13, 13,
13, 13, 13, 13, 13, 29, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 0,
64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 13, 13, 13,
13, 13, 13, 13, 19, 5, 6, 7, 8, 21, 22, 23, 24, 3, 13, 13, 13,
13, 13, 13, 13, 45, 0, 0, 32, 0, 0, 0, 32, 0, 0, 0, 0, 64,
64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 13, 13, 13, 13,
13, 13, 13, 3, 21, 22, 23, 24, 37, 38, 39, 40, 1, 2, 1, 2, 1,
2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2,
1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1,
2, 1, 2, 37, 38, 39, 40, 53, 54, 55, 56, 17, 18, 17, 18, 17, 18,
17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17,
18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18,
17, 18, 53, 54, 55, 56};
memcpy(level.data, data, sizeof(data));
}

View File

@ -1,6 +1,7 @@
#include "main.h"
#include "draw.h"
#include "input.h"
#include "level.h"
#include "player.h"
static int running = 1;
@ -28,6 +29,7 @@ static void
init(void)
{
input_init();
level_init();
}
static void
@ -41,6 +43,7 @@ static void
draw(void)
{
dclear(C_WHITE);
level_draw();
player_draw();
dupdate();
}