#pragma once #define PLAYER_S 12 #define PLAYER_W 22 #define PLAYER_H 18 #define PLAYER_ACC 1.5 #define PLAYER_FRIC 0.4 #define PLAYER_JUMP 6.5 #define PLAYER_COYOTE 3 #define GRAVITY 0.4 #define TILE_S 8 #define TILESET_W 16 #define TILESET_H 4 #define MAX_BULLETS 64