interference/src/input.c

72 lines
1.1 KiB
C

/* CODE FROM FISFOR */
#include "input.h"
#include <gint/keyboard.h>
static Input input;
void
input_init(void)
{
int i = K_COUNT;
while (i-- > 0) {
input.states[i] = KS_UP;
}
input.keys[K_A] = KEY_SHIFT;
input.keys[K_B] = KEY_ALPHA;
input.keys[K_X] = KEY_OPTN;
input.keys[K_LEFT] = KEY_LEFT;
input.keys[K_RIGHT] = KEY_RIGHT;
input.keys[K_UP] = KEY_UP;
input.keys[K_DOWN] = KEY_DOWN;
input.keys[K_EXIT] = KEY_MENU;
}
void
input_step(void)
{
int i = K_COUNT;
clearevents();
while (i-- > 0) {
const int kdown = keydown(input.keys[i]);
KeyState *const state = &input.states[i];
const KeyState prev_state = input.states[i];
switch (prev_state) {
case KS_UP:
case KS_RELEASE:
*state = (kdown) ? (KS_PRESS) : (KS_UP);
break;
case KS_DOWN:
case KS_PRESS:
*state = (kdown) ? (KS_DOWN) : (KS_RELEASE);
break;
default:
break;
}
}
}
int
input_down(Key k)
{
return input.states[k] == KS_DOWN || input.states[k] == KS_PRESS;
}
int
input_pressed(Key k)
{
return input.states[k] == KS_PRESS;
}
int
input_up(Key k)
{
return !input_down(k);
}
int
input_released(Key k)
{
return input.states[k] == KS_RELEASE;
}