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#pragma once
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#define PLAYER_S 12
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#define PLAYER_W 22
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#define PLAYER_H 18
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#define PLAYER_ACC 1.5
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#define PLAYER_FRIC 0.4
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#define PLAYER_JUMP 6.5
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#define PLAYER_COYOTE 3
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#define GRAVITY 0.4
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#define TILE_S 8
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#define TILESET_W 16
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#define TILESET_H 4
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#define MAX_BULLETS 64
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