forked from kdx/protomine
19 lines
288 B
C
19 lines
288 B
C
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#include "game.h"
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#include "grid.h"
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struct Game
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game_init(void)
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{
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struct Game game;
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game.floor = grid_new(1024, 14);
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grid_random_walker(&game.floor);
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game.player = player_init(0, game.floor.height / 2);
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return game;
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}
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void
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game_deinit(struct Game game)
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{
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grid_free(game.floor);
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}
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