zkwul/include/main.h

24 lines
464 B
C
Raw Normal View History

2021-03-08 18:49:51 +01:00
#pragma once
#define LEVEL_SIZE 16
#define TILE_SIZE 12
2021-03-14 10:09:00 +01:00
// struct for a pair of values
2021-03-14 00:25:24 +01:00
typedef struct Vec2 {
int x, y;
2021-03-14 00:25:24 +01:00
} Vec2;
2021-03-14 10:09:00 +01:00
// struct for player's data
2021-03-14 00:25:24 +01:00
typedef struct Player {
Vec2 pos;
Vec2 spawn;
} Player;
2021-03-14 10:09:00 +01:00
// used for tiles
typedef int tile_t;
2021-03-14 00:25:24 +01:00
Vec2 search(tile_t x, tile_t level[16][16]);
int collide_pixel(Vec2 pos, tile_t obj, tile_t level[16][16]);
int collide(Vec2 pos, int h, tile_t obj, tile_t level[16][16]);
Player level_reset(Player player);