From ae7d4717b4762794809d0f06b3b88a48506c2a93 Mon Sep 17 00:00:00 2001 From: Massena Date: Tue, 20 Apr 2021 14:09:00 +0200 Subject: [PATCH] fix level reset --- src/main.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main.c b/src/main.c index d18c15b..61dda78 100644 --- a/src/main.c +++ b/src/main.c @@ -137,6 +137,8 @@ int main(void) { } } + dprint(0, 0, C_BLACK, "%d", lvl); + /* drawing the player */ dimage(player.pos.x, player.pos.y, &img_player); @@ -161,7 +163,6 @@ int main(void) { /* d i e */ if(collide(player.pos, 2, 4, curr_level)) { - tile_t curr_level[LEVEL_SIZE][LEVEL_SIZE]; memcpy(curr_level, level[lvl], sizeof(level[lvl])); player = player_reset(player, curr_level); }