zkwul/src/main.c

31 lines
554 B
C

#include <gint/display.h>
#include <gint/keyboard.h>
int main(void)
{
int running = 1;
// player (i don't know how to use struct sorry)
int player_x = 50;
int player_y = 50;
// main loop
while(running) {
dclear(C_WHITE);
// drawing the player
drect(player_x, player_y, player_x + 16, player_y + 16, C_GREEN);
dupdate();
clearevents();
// trying to move the player >w<
player_x += keydown(KEY_RIGHT) - keydown(KEY_LEFT);
player_y += keydown(KEY_DOWN) - keydown(KEY_UP);
if(keydown(KEY_EXIT)) {running = 0;}
}
return 1;
}