1v13d/src/main.c

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#include <gint/display.h>
#include <gint/keyboard.h>
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#include <gint/std/stdio.h>
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#include <gint/std/stdlib.h>
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#include <gint/clock.h>
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#include "FxEngine/FxEngine.h"
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#include "controls.h"
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int main(void)
{
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init_controls();
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dclear(C_WHITE);
FE_point point[4]={{10,0,0,0,0,0},{10,10,0,0,0,0},{10,0,10,0,0,0},{10,10,10,0,0,0}};
while (1)
{
FE_new_frame();
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reload_fps_displaying();
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for (int i=0;i<4;i++)
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{
FE_calc(&point[i]);
if (point[i].translated.z>0)
{
dpixel(point[i].translated.x,point[i].translated.y,C_BLACK);
}
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}
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display_fps(100,56);
}
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getkey();
return 1;
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}