1v13d/src/FxEngine/math/coord.h

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#ifndef FE_COORD_H
#define FE_COORD_H
typedef struct FE_position FE_position;
struct FE_position
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{
int x,y,z;
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};
typedef struct FE_point FE_point;
struct FE_point
{
FE_position real,translated;
};
void FE_calc(const FE_coord& coord);
void FE_set_matrice()
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#endif