1v13d/src/FxEngine/face.h

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2019-07-25 13:23:41 +02:00
#ifndef FE_FACE_H
#define FE_FACE_H
#include "coord.h"
#include "FxEngine.h"
typedef struct FE_face FE_face;
struct FE_face
{
FE_point *s1,*s2,*s3;
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bool visible; // true => clockwised
int texturenum;
};
void FE_draw_face(FE_face const * face);
#endif