1v13d/src/FxEngine/zbuffer.c

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#include "zbuffer.h"
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#include <stdint.h>
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#include <stdbool.h>
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#include <gint/display.h>
#include <gint/std/stdio.h>
#include <gint/std/stdlib.h>
#include <gint/keyboard.h>
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#include <gint/dma.h>
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#include <gint/hardware.h>
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/** size_uint32
* taille du zbuffer exprimée en uint32_t
* utile pour l'effacement du zbuffer sur sh3
**/
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static const uint32_t size_uint32 = FE_ZB_SIZE_X*FE_ZB_SIZE_Y;
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/** size_char
* taille du zbuffer exprimée en octets
* sera utile pour le DMA Controller
**/
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static const uint32_t size_char = size_uint32*sizeof(int32_t);
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/** address
* addresse du zbuffer
**/
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static int32_t* address=0;
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const int32_t clearval=3000;
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void FE_zbuffer_clear()
{
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if (address==0)
{
address = malloc(size_char);
if (address==0) // cas de figure où il n'y a plus assez de RAM
{
dclear(C_WHITE);
dtext(1, 1, "Not enough RAM...", C_BLACK, C_NONE);
dupdate();
while (1==1)
getkey();
}
}
// TODO déterminer le type d'effacement
if (isSH3())
{ // effacement fait par le CPU
uint32_t indice;
for (indice = 0; indice < size_uint32; indice ++)
address[indice] = clearval;
}
else
{ // effacement fait par le DMA
dma_transfer(0, DMA_32B, size_uint32, &clearval, DMA_FIXED,
address, DMA_INC);
}
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}
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bool FE_zbuffer_set_dist(int32_t x, int32_t y, int32_t dist)
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{
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x %= FE_ZB_SIZE_X;
y %= FE_ZB_SIZE_Y;
const uint32_t indice = x * 64 + y;
if (address[indice]>dist && dist>0)
{
address[indice] = dist;
return true;
}
else
return false;
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}