reform project and separe fxengine
This commit is contained in:
parent
558dd5670b
commit
0913b3da3a
834
build-fx/map
834
build-fx/map
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@ -1,33 +1,19 @@
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Archive member included to satisfy reference by file (symbol)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(keysc.c.o)
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build-fx/src/FxEngine/FxEngine.o (pollevent)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(cpg.c.o)
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build-fx/src/FxEngine/libprof.o (clock_freq)
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build-fx/src/FxEngine/keyboard/keyboard.o (pollevent)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dclear.c.o)
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build-fx/src/main.o (dclear)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dtext.c.o)
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build-fx/src/FxEngine/zbuffer.o (dtext)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dpixel.c.o)
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build-fx/src/main.o (dpixel)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(topti-asm.s.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dtext.c.o) (topti_asm_text)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(topti.c.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dtext.c.o) (topti_render)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dupdate.c.o)
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build-fx/src/FxEngine/FxEngine.o (dupdate)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dimage.c.o)
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build-fx/src/controls.o (dimage)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(topti.c.o)
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build-fx/src/controls.o (dfont)
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build-fx/src/main.o (dupdate)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(tmu.c.o)
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build-fx/src/FxEngine/libprof.o (timer_setup)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(keysc.c.o) (timer_setup)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(gint.c.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(tmu.c.o) (gint_intlevel)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(hardware.c.o)
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build-fx/src/FxEngine/libprof.o (gint)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(syscalls.S.o)
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build-fx/src/FxEngine/zbuffer.o (malloc)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(keysc.c.o) (gint)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(start.c.o)
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(start)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(setup.c.o)
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@ -35,21 +21,13 @@ Archive member included to satisfy reference by file (symbol)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(t6k11.c.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dupdate.c.o) (t6k11_display)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(memory.c.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(gint.c.o) (memcpy)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(stdio.c.o)
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build-fx/src/FxEngine/FxEngine.o (sprintf)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(font5x7.png.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(topti.c.o) (gint_font5x7)
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build-fx/src/main.o (memcpy)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(getkey.c.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(keysc.c.o) (getkey_repeat)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(iokbd.c.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(keysc.c.o) (iokbd_scan)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(bopti-asm.s.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dimage.c.o) (bopti_asm_mono)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(bopti.c.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dimage.c.o) (bopti_render_clip)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(masks.c.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(bopti.c.o) (masks)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(cpg.c.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(tmu.c.o) (clock_freq)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(inth.s.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(tmu.c.o) (inth_tmu)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(exch.S.o)
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@ -58,36 +36,36 @@ Archive member included to satisfy reference by file (symbol)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(setup.c.o) (gint_setvbr)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(mmu.c.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(start.c.o) (tlb_mapped_memory)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(syscalls.S.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(t6k11.c.o) (__os_version)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(inth.S.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(setup.c.o) (inth_entry_7305)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_movmem.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(topti.c.o) (__movmemSI24)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_sdivsi3.o)
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build-fx/src/FxEngine/face.o (__sdivsi3)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_udivsi3.o)
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build-fx/src/FxEngine/FxEngine.o (__udivsi3)
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build-fx/src/FxEngine/render/translate.o (__sdivsi3)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_udivdi3.o)
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build-fx/src/FxEngine/libprof.o (__udivdi3)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(tmu.c.o) (__udivdi3)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_addsub_df.o)
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build-fx/src/FxEngine/coord.o (__adddf3)
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build-fx/src/FxEngine/render/translate.o (__adddf3)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_mul_df.o)
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build-fx/src/FxEngine/coord.o (__muldf3)
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build-fx/src/FxEngine/render/translate.o (__muldf3)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_div_df.o)
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build-fx/src/FxEngine/coord.o (__divdf3)
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build-fx/src/FxEngine/render/translate.o (__divdf3)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_gt_df.o)
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build-fx/src/FxEngine/coord.o (__gtdf2)
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build-fx/src/FxEngine/render/translate.o (__gtdf2)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_ge_df.o)
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build-fx/src/FxEngine/coord.o (__gedf2)
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build-fx/src/FxEngine/render/translate.o (__gedf2)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_lt_df.o)
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build-fx/src/FxEngine/coord.o (__ltdf2)
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build-fx/src/FxEngine/render/translate.o (__ltdf2)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_le_df.o)
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build-fx/src/FxEngine/coord.o (__ledf2)
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build-fx/src/FxEngine/render/translate.o (__ledf2)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_si_to_df.o)
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build-fx/src/FxEngine/coord.o (__floatsidf)
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build-fx/src/FxEngine/render/translate.o (__floatsidf)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_df_to_si.o)
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build-fx/src/FxEngine/coord.o (__fixdfsi)
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build-fx/src/FxEngine/render/translate.o (__fixdfsi)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_thenan_df.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_addsub_df.o) (__thenan_df)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_udivsi3.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_udivdi3.o) (__udivsi3)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_udiv_qrnnd_16.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_udivdi3.o) (__udiv_qrnnd_16)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_clz.o)
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@ -101,33 +79,17 @@ Archive member included to satisfy reference by file (symbol)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_fpcmp_parts_df.o)
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/usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_gt_df.o) (__fpcmp_parts_d)
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Allocating common symbols
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Common symbol size file
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FE_dh 0x8 build-fx/src/FxEngine/FxEngine.o
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FE_dv 0x8 build-fx/src/FxEngine/FxEngine.o
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FE_roulis 0x8 build-fx/src/FxEngine/FxEngine.o
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Discarded input sections
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.comment 0x0000000000000000 0x12 build-fx/src/main.o
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.comment 0x0000000000000000 0x12 build-fx/src/FxEngine/face.o
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.comment 0x0000000000000000 0x12 build-fx/src/FxEngine/zbuffer.o
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.comment 0x0000000000000000 0x12 build-fx/src/FxEngine/texture.o
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.comment 0x0000000000000000 0x12 build-fx/src/FxEngine/coord.o
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.comment 0x0000000000000000 0x12 build-fx/src/FxEngine/libprof.o
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.comment 0x0000000000000000 0x12 build-fx/src/FxEngine/FxEngine.o
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.comment 0x0000000000000000 0x12 build-fx/src/FxEngine/keyboard.o
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.comment 0x0000000000000000 0x12 build-fx/src/controls.o
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.comment 0x0000000000000000 0x12 build-fx/src/FxEngine/keyboard/keyboard.o
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.comment 0x0000000000000000 0x12 build-fx/src/FxEngine/render/bitmap.o
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.comment 0x0000000000000000 0x12 build-fx/src/FxEngine/render/translate.o
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.comment 0x0000000000000000 0x12 build-fx/src/FxEngine/render/zbuffer.o
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(keysc.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(cpg.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dclear.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dtext.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dpixel.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(topti.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dupdate.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dimage.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(topti.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(tmu.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(gint.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(hardware.c.o)
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@ -135,11 +97,9 @@ Discarded input sections
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(setup.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(t6k11.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(memory.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(stdio.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(getkey.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(iokbd.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(bopti.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(masks.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(cpg.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(mmu.c.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_udivdi3.o)
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.comment 0x0000000000000000 0x12 /usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_addsub_df.o)
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@ -170,495 +130,344 @@ rram 0x000000008800f400 0x0000000000000c00 xrw
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Linker script and memory map
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LOAD build-fx/src/main.o
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LOAD build-fx/src/FxEngine/face.o
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LOAD build-fx/src/FxEngine/zbuffer.o
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LOAD build-fx/src/FxEngine/texture.o
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LOAD build-fx/src/FxEngine/coord.o
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LOAD build-fx/src/FxEngine/libprof.o
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LOAD build-fx/src/FxEngine/FxEngine.o
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LOAD build-fx/src/FxEngine/keyboard.o
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LOAD build-fx/src/controls.o
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LOAD build-fx/src/FxEngine/keyboard/keyboard.o
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LOAD build-fx/src/FxEngine/render/bitmap.o
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LOAD build-fx/src/FxEngine/render/translate.o
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LOAD build-fx/src/FxEngine/render/zbuffer.o
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LOAD build-fx/assets/img/fps.png.o
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LOAD build-fx/assets/fonts/FxEngine.png.o
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LOAD /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a
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LOAD /usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a
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0x0000000000300000 _brom = 0x300000
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0x0000000000005434 _srom = ((((0x200 + SIZEOF (.text)) + SIZEOF (.rodata)) + SIZEOF (.gint.drivers)) + SIZEOF (.gint.blocks))
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0x00000000000032cc _srom = ((((0x200 + SIZEOF (.text)) + SIZEOF (.rodata)) + SIZEOF (.gint.drivers)) + SIZEOF (.gint.blocks))
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.pretext 0x0000000000300200 0x8a8
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.pretext 0x0000000000300200 0x324
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*(.pretext.entry)
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.pretext.entry
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0x0000000000300200 0x1cc /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(start.c.o)
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0x0000000000300200 start
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*(.pretext)
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.pretext 0x00000000003003cc 0x4c /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(dtext.c.o)
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0x00000000003003cc dtext
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*fill* 0x0000000000300418 0x8
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.pretext 0x0000000000300420 0x130 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(topti-asm.s.o)
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0x0000000000300530 topti_asm_text
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.pretext 0x0000000000300550 0x2f0 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(topti.c.o)
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0x00000000003005f2 topti_render
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.pretext 0x0000000000300840 0x110 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(topti.c.o)
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0x0000000000300840 dfont
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0x0000000000300858 charset_size
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0x0000000000300884 charset_decode
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0x00000000003008f2 topti_offset
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.pretext 0x0000000000300950 0xd0 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(hardware.c.o)
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0x0000000000300950 hw_detect
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.pretext 0x0000000000300a20 0x88 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(syscalls.S.o)
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0x0000000000300a20 __os_version
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0x0000000000300a2c malloc
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0x0000000000300a38 free
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0x0000000000300a44 calloc
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0x0000000000300a50 realloc
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0x0000000000300a5c BFile_Remove
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0x0000000000300a68 BFile_Create
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0x0000000000300a74 BFile_Open
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0x0000000000300a80 BFile_Close
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0x0000000000300a8c BFile_Write
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0x0000000000300a98 BFile_Read
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0x0000000000300aa8 _btors = .
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.pretext 0x00000000003003cc 0xd0 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(hardware.c.o)
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0x00000000003003cc hw_detect
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.pretext 0x000000000030049c 0x88 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(syscalls.S.o)
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0x000000000030049c __os_version
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0x00000000003004a8 malloc
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0x00000000003004b4 free
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0x00000000003004c0 calloc
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0x00000000003004cc realloc
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0x00000000003004d8 BFile_Remove
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0x00000000003004e4 BFile_Create
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0x00000000003004f0 BFile_Open
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0x00000000003004fc BFile_Close
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0x0000000000300508 BFile_Write
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
.data 0x0000000008100768 0x0 /usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a(_fpcmp_parts_df.o)
|
||||
*(D)
|
||||
0x0000000008100950 . = ALIGN (0x10)
|
||||
0x0000000008100770 . = ALIGN (0x10)
|
||||
*fill* 0x0000000008100768 0x8
|
||||
|
||||
.data.4 0x0000000008100950 0x0 load address 0x0000000000305d64
|
||||
.data.4 0x0000000008100770 0x0 load address 0x000000000030360c
|
||||
*(.data.4)
|
||||
0x0000000008100950 . = ALIGN (0x10)
|
||||
0x0000000000000080 _sdata = (SIZEOF (.data) + SIZEOF (.data.4))
|
||||
0x0000000008100770 . = ALIGN (0x10)
|
||||
0x0000000000000010 _sdata = (SIZEOF (.data) + SIZEOF (.data.4))
|
||||
0x000000008800df00 _gint_vbr = 0x8800df00
|
||||
0x000000008800f400 . = ORIGIN (rram)
|
||||
|
||||
.gint.data 0x000000008800f400 0x130 load address 0x0000000000305d64
|
||||
0x0000000000305d64 _lgdata = LOADADDR (.gint.data)
|
||||
.gint.data 0x000000008800f400 0x130 load address 0x000000000030360c
|
||||
0x000000000030360c _lgdata = LOADADDR (.gint.data)
|
||||
0x000000008800f400 _rgdata = .
|
||||
*(.gint.data .gint.data.*)
|
||||
.gint.data 0x000000008800f400 0x18 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(keysc.c.o)
|
||||
|
@ -676,17 +485,18 @@ LOAD /usr/lib/gcc/sh3eb-elf/9.1.0/libgcc.a
|
|||
0x000000008800f530 . = ALIGN (0x10)
|
||||
0x0000000000000130 _sgdata = SIZEOF (.gint.data)
|
||||
|
||||
.gint.bss 0x000000008800f530 0x210 load address 0x0000000000305e94
|
||||
.gint.bss 0x000000008800f530 0x210 load address 0x000000000030373c
|
||||
*(.gint.bss .gint.bss.*)
|
||||
.gint.bss 0x000000008800f530 0x100 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(keysc.c.o)
|
||||
.gint.bss 0x000000008800f630 0x24 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(cpg.c.o)
|
||||
.gint.bss 0x000000008800f654 0x88 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(tmu.c.o)
|
||||
.gint.bss 0x000000008800f6dc 0x40 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(hardware.c.o)
|
||||
0x000000008800f6dc gint
|
||||
.gint.bss 0x000000008800f71c 0x1c /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(setup.c.o)
|
||||
.gint.bss 0x000000008800f738 0x1 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(t6k11.c.o)
|
||||
.gint.bss 0x000000008800f630 0x88 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(tmu.c.o)
|
||||
.gint.bss 0x000000008800f6b8 0x40 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(hardware.c.o)
|
||||
0x000000008800f6b8 gint
|
||||
.gint.bss 0x000000008800f6f8 0x1c /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(setup.c.o)
|
||||
.gint.bss 0x000000008800f714 0x1 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(t6k11.c.o)
|
||||
*fill* 0x000000008800f715 0x3
|
||||
.gint.bss 0x000000008800f718 0x24 /usr/lib/gcc/sh3eb-elf/9.1.0/libgint-fx.a(cpg.c.o)
|
||||
0x000000008800f740 . = ALIGN (0x10)
|
||||
*fill* 0x000000008800f739 0x7
|
||||
*fill* 0x000000008800f73c 0x4
|
||||
0x0000000000000210 _sgbss = SIZEOF (.gint.bss)
|
||||
|
||||
/DISCARD/
|
||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,4 @@
|
|||
build-fx/src/FxEngine/keyboard/keyboard.o: \
|
||||
src/FxEngine/keyboard/keyboard.c src/FxEngine/keyboard/keyboard.h
|
||||
|
||||
src/FxEngine/keyboard/keyboard.h:
|
Binary file not shown.
|
@ -0,0 +1 @@
|
|||
build-fx/src/FxEngine/render/bitmap.o: src/FxEngine/render/bitmap.c
|
Binary file not shown.
|
@ -0,0 +1,4 @@
|
|||
build-fx/src/FxEngine/render/parameters.o: \
|
||||
src/FxEngine/render/parameters.c src/FxEngine/render/parameters.h
|
||||
|
||||
src/FxEngine/render/parameters.h:
|
Binary file not shown.
|
@ -0,0 +1,6 @@
|
|||
build-fx/src/FxEngine/render/translate.o: src/FxEngine/render/translate.c \
|
||||
src/FxEngine/render/translate.h src/FxEngine/render/parameters.h
|
||||
|
||||
src/FxEngine/render/translate.h:
|
||||
|
||||
src/FxEngine/render/parameters.h:
|
Binary file not shown.
|
@ -0,0 +1,6 @@
|
|||
build-fx/src/FxEngine/render/zbuffer.o: src/FxEngine/render/zbuffer.c \
|
||||
src/FxEngine/render/zbuffer.h src/FxEngine/render/parameters.h
|
||||
|
||||
src/FxEngine/render/zbuffer.h:
|
||||
|
||||
src/FxEngine/render/parameters.h:
|
Binary file not shown.
|
@ -1,15 +1,6 @@
|
|||
build-fx/src/main.o: src/main.c src/FxEngine/FxEngine.h \
|
||||
src/FxEngine/coord.h src/FxEngine/zbuffer.h src/FxEngine/face.h \
|
||||
src/FxEngine/FxEngine.h src/controls.h
|
||||
build-fx/src/main.o: src/main.c src/FxEngine/render/translate.h \
|
||||
src/FxEngine/render/parameters.h
|
||||
|
||||
src/FxEngine/FxEngine.h:
|
||||
src/FxEngine/render/translate.h:
|
||||
|
||||
src/FxEngine/coord.h:
|
||||
|
||||
src/FxEngine/zbuffer.h:
|
||||
|
||||
src/FxEngine/face.h:
|
||||
|
||||
src/FxEngine/FxEngine.h:
|
||||
|
||||
src/controls.h:
|
||||
src/FxEngine/render/parameters.h:
|
||||
|
|
Binary file not shown.
|
@ -1,124 +0,0 @@
|
|||
#include "FxEngine.h"
|
||||
|
||||
FE_position FE_user = {0,0,0};
|
||||
double FE_dh, FE_dv, FE_roulis;
|
||||
|
||||
static double px, py, pz; // instance flottante des coordonnées des joueurs
|
||||
|
||||
static uint32_t frame_interval = 0, frame_interval_min = 1000001, frame_interval_max = 1 ; // in milliseconds
|
||||
static bool loaded_before = false;
|
||||
|
||||
static double dh_vel = 0.05;
|
||||
static double dv_vel = 0.05;
|
||||
static double roulis_vel = 0.05;
|
||||
|
||||
static void FE_move()
|
||||
{
|
||||
key_event_t event;
|
||||
while (true)
|
||||
{
|
||||
event=pollevent();
|
||||
if (event.type&KEYEV_DOWN)
|
||||
{
|
||||
if (event.key==KEY_LEFT)
|
||||
FE_dh -= dh_vel;
|
||||
if (event.key==KEY_RIGHT)
|
||||
FE_dh += dh_vel;
|
||||
if (event.key==KEY_UP)
|
||||
FE_dv += dv_vel;
|
||||
if (event.key==KEY_DOWN)
|
||||
FE_dv -= dv_vel;
|
||||
if (event.key==KEY_PLUS)
|
||||
FE_roulis += roulis_vel;
|
||||
FE_dh = FE_modulo_2pi(FE_dh);
|
||||
FE_dv = FE_modulo_2pi(FE_dv);
|
||||
FE_roulis = FE_modulo_2pi(FE_roulis);
|
||||
|
||||
if (event.key==KEY_8)
|
||||
{
|
||||
py += FE_cos(FE_dh);
|
||||
px += FE_sin(FE_dh);
|
||||
}
|
||||
if (event.key==KEY_5)
|
||||
{
|
||||
py += FE_cos(FE_dh + pi);
|
||||
px += FE_sin(FE_dh + pi);
|
||||
}
|
||||
if (event.key==KEY_4)
|
||||
{
|
||||
py += FE_cos(FE_dh - pi_sur2);
|
||||
px += FE_sin(FE_dh - pi_sur2);
|
||||
}
|
||||
if (event.key==KEY_6)
|
||||
{
|
||||
py += FE_cos(FE_dh + pi_sur2);
|
||||
px += FE_sin(FE_dh + pi_sur2);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
if (event.type==KEYEV_NONE) // si tous les évènements ont été traités
|
||||
break;
|
||||
}
|
||||
FE_user.x = px; // actualisation des coordonnées de position
|
||||
FE_user.y = py;
|
||||
FE_user.z = pz;
|
||||
}
|
||||
|
||||
void FE_new_frame()
|
||||
{
|
||||
dupdate(); // fin du cycle précédent
|
||||
|
||||
// gestion du temps avec libprof
|
||||
if (loaded_before)
|
||||
{
|
||||
prof_leave(0);
|
||||
frame_interval = prof_time(0);
|
||||
if (frame_interval<frame_interval_min)
|
||||
frame_interval_min = frame_interval;
|
||||
if (frame_interval>frame_interval_max)
|
||||
frame_interval_max = frame_interval;
|
||||
}
|
||||
else
|
||||
{
|
||||
prof_init(1, 0);
|
||||
loaded_before=true;
|
||||
}
|
||||
prof_clear(0);
|
||||
prof_enter(0);
|
||||
|
||||
FE_zbuffer_clear();
|
||||
|
||||
//actualisation de la position, de la direction et des données liées
|
||||
FE_move();
|
||||
FE_set_matrice();
|
||||
|
||||
dclear(C_WHITE);
|
||||
}
|
||||
|
||||
|
||||
#define MICROSECOND 1000000
|
||||
|
||||
unsigned uint32_t FE_get_fps_current()
|
||||
{
|
||||
return MICROSECOND / frame_interval;
|
||||
}
|
||||
|
||||
unsigned uint32_t FE_get_fps_min()
|
||||
{
|
||||
return MICROSECOND / frame_interval_max;
|
||||
}
|
||||
|
||||
unsigned uint32_t FE_get_fps_max()
|
||||
{
|
||||
return MICROSECOND / frame_interval_min;
|
||||
}
|
||||
|
||||
|
||||
static char fps_history[15];
|
||||
|
||||
char* FE_get_fps_history()
|
||||
{
|
||||
sprintf(fps_history, "%d/%d/%d", FE_get_fps_min(), FE_get_fps_current(), FE_get_fps_max());
|
||||
return fps_history;
|
||||
}
|
|
@ -1,62 +0,0 @@
|
|||
#ifndef FENG_H
|
||||
#define FENG_H
|
||||
|
||||
#include "coord.h"
|
||||
#include "zbuffer.h"
|
||||
#include <libprof.h>
|
||||
#include <stdbool.h>
|
||||
#include <gint/keyboard.h>
|
||||
#include <gint/clock.h>
|
||||
#include <gint/display.h>
|
||||
|
||||
/* Coordonnées de la caméra
|
||||
on utilise des double pour la direction
|
||||
et des int pour la position (bien qu'une copie flottante cachée existe)
|
||||
*/
|
||||
extern double FE_dh, FE_dv, FE_roulis;
|
||||
extern FE_position FE_user;
|
||||
|
||||
/* FE_new_frame():
|
||||
affiche l'image précedemment dessinée et lance un nouveau cycle de dessin
|
||||
|
||||
Dépend de :
|
||||
"FxEngine.h"
|
||||
FE_move()
|
||||
"coord.h"
|
||||
FE_set_matrice()
|
||||
"zbuffer.h"
|
||||
FE_zbuffer_clear()
|
||||
<libprof.h>
|
||||
prof_init()
|
||||
prof_clear()
|
||||
prof_enter()
|
||||
prof_leave()
|
||||
prof_time() */
|
||||
void FE_new_frame(void); // calls move function
|
||||
|
||||
/* FE_get_fps_current():
|
||||
obtient le nombre d'Images Par Seconde (IPS) calculé à partir du dernier cycle */
|
||||
unsigned int FE_get_fps_current(void);
|
||||
|
||||
/* FE_get_fps_min():
|
||||
obtient le nombre d'images par seconde le plus bas ayant existé depuis le démarrage du moteur 3d */
|
||||
unsigned int FE_get_fps_min(void);
|
||||
|
||||
/* FE_get_fps_max():
|
||||
obtient le nombre d'images par seconde le plus haut ayant existé depuis le démarrage du moteur 3d */
|
||||
unsigned int FE_get_fps_max(void);
|
||||
|
||||
/* FE_get_fps_history():
|
||||
renvoie, dans une version compactée, les nombres minimum, actuel et maximum d'images par seconde
|
||||
|
||||
Dépend de :
|
||||
"FxEngine.h"
|
||||
FE_get_fps_min()
|
||||
FE_get_fps_max()
|
||||
FE_get_fps_max()
|
||||
<gint/std/stdio.h>
|
||||
sprintf() */
|
||||
char* FE_get_fps_history(void);
|
||||
|
||||
|
||||
#endif
|
|
@ -1,114 +0,0 @@
|
|||
#include "coord.h"
|
||||
|
||||
const double FE_PI = 3.141592653589793238462643383279;
|
||||
const double FE_2_PI = FE_PI * 2;
|
||||
const double FE_PI_SUR_2 = FE_PI / 2;
|
||||
|
||||
|
||||
static const int32_t precision=15; // précision (nombre obligatoirement impair) choisie de façon arbitraire
|
||||
|
||||
static double reducted_cos(const double a)
|
||||
{
|
||||
double u= 1.0;
|
||||
const double a2 = a * a;
|
||||
for(int32_t p = precision; p>=1; p -= 2)
|
||||
u = 1 - a2 / (p * p + p) * u;
|
||||
return u;
|
||||
}
|
||||
|
||||
// return a with -pi<=a<pi
|
||||
double FE_modulo_2pi(double a)
|
||||
{
|
||||
while (a<=-pi)
|
||||
a += pi2;
|
||||
while (a>pi)
|
||||
a -= pi2;
|
||||
return a;
|
||||
}
|
||||
|
||||
static double cos_recursive(double angle)
|
||||
{
|
||||
if (angle<0)
|
||||
return cos_recursive(-angle);
|
||||
if (angle>=FE_PI_SUR_2)
|
||||
return -reducted_cos(angle - pi);
|
||||
return reducted_cos(angle); // OK
|
||||
}
|
||||
|
||||
double FE_cos(double angle)
|
||||
{
|
||||
angle = FE_modulo_2pi(angle);
|
||||
return cos_recursive(angle);
|
||||
}
|
||||
|
||||
double FE_sin(double angle)
|
||||
{
|
||||
return FE_cos(angle - pi_sur2);
|
||||
}
|
||||
|
||||
|
||||
#define sgn(x) (x>=0?x:-x)
|
||||
|
||||
static double matrice[3][3]=
|
||||
{
|
||||
{0,0,0},
|
||||
{0,0,0},
|
||||
{0,0,0}
|
||||
};
|
||||
|
||||
void FE_calc(FE_point* point)
|
||||
{
|
||||
static FE_position temp;
|
||||
temp.x = point->real.x - FE_user.x;
|
||||
temp.y = point->real.y - FE_user.y;
|
||||
temp.z = point->real.z - FE_user.z;
|
||||
|
||||
point->rotated.x = (double)(matrice[0][0]*(double)temp.x + matrice[0][1]*(double)temp.y + matrice[0][2]*(double)temp.z);
|
||||
point->rotated.z = (double)(matrice[1][0]*(double)temp.x + matrice[1][1]*(double)temp.y + matrice[1][2]*(double)temp.z);
|
||||
point->rotated.y = (double)(matrice[2][0]*(double)temp.x + matrice[2][1]*(double)temp.y + matrice[2][2]*(double)temp.z);
|
||||
|
||||
//point->translated.x*=10;
|
||||
//point->translated.y*=10;
|
||||
point->rotated.x*=64;
|
||||
point->rotated.y*=64;
|
||||
point->translated.z=point->rotated.z;
|
||||
if (point->translated.z>0)
|
||||
{
|
||||
point->translated.x=point->rotated.x/point->translated.z;
|
||||
point->translated.y=point->rotated.y/point->translated.z;
|
||||
}
|
||||
else
|
||||
{
|
||||
point->translated.x=point->rotated.x*10000*sgn(point->translated.z);
|
||||
point->translated.y=point->rotated.y*10000*sgn(point->translated.z);
|
||||
}
|
||||
(point->translated.x*1000)/point->translated.z;
|
||||
(point->translated.y*1000)/point->translated.z;
|
||||
|
||||
point->translated.x+=63;
|
||||
point->translated.y+=31;
|
||||
}
|
||||
|
||||
|
||||
// FIABLE
|
||||
void FE_set_matrice(void)
|
||||
{
|
||||
const double A=FE_cos(FE_dv), B=FE_sin(FE_dv);
|
||||
const double C=FE_cos(FE_roulis), D=FE_sin(FE_roulis);
|
||||
const double E=FE_cos(FE_dh), F=FE_sin(FE_dh);
|
||||
|
||||
const double AD=A*D, BD=B*D;
|
||||
|
||||
matrice[0][0]=C*E;
|
||||
matrice[0][1]=-C*F;
|
||||
matrice[0][2]=D;
|
||||
|
||||
matrice[1][0]=BD*E+A*F;
|
||||
matrice[1][1]=-BD*F+A*E;
|
||||
matrice[1][2]=-B*C;
|
||||
|
||||
matrice[2][0]=-AD*E+B*F;
|
||||
matrice[2][1]=AD*F+B*E;
|
||||
matrice[2][2]=A*C;
|
||||
|
||||
}
|
|
@ -1,61 +0,0 @@
|
|||
#ifndef FE_COORD_H
|
||||
#define FE_COORD_H
|
||||
|
||||
#include "FxEngine.h"
|
||||
|
||||
/* FE_position:
|
||||
notion de point dans l'espace simple */
|
||||
typedef struct FE_position FE_position;
|
||||
struct FE_position
|
||||
{int32_t x,y,z;};
|
||||
|
||||
/* FE_point:
|
||||
notion de point dans l'espace destiné à etre utilisé dans l'affichage
|
||||
Dépend de
|
||||
"coord.h"
|
||||
FE_position */
|
||||
typedef struct FE_point FE_point;
|
||||
struct FE_point
|
||||
{FE_position real,translated,rotated};
|
||||
|
||||
/* FE_calc():
|
||||
applique la matrice de rotation sur les coordonnées d'un point
|
||||
|
||||
Dépend de :
|
||||
"coord.h"
|
||||
FE_cos()
|
||||
FE_sin()
|
||||
FE_point */
|
||||
void FE_calc(FE_point* point);
|
||||
|
||||
/* FE_set_matrice():
|
||||
change la matrice de rotation pour le cycle à venir
|
||||
|
||||
Dépend de :
|
||||
"coord.h"
|
||||
FE_cos()
|
||||
FE_sin() */
|
||||
void FE_set_matrice(void);
|
||||
|
||||
|
||||
|
||||
/* constantes mathématiques */
|
||||
extern const double FE_PI, FE_2_PI, FE_PI_SUR_2;
|
||||
|
||||
/* FE_modulo_2pi():
|
||||
ramener la mesure d'un angle orienté à la valeur comprise entre 0 et 2 pi */
|
||||
double FE_modulo_2pi(double a);
|
||||
|
||||
/* FE_cos():
|
||||
implémentation du cosinus */
|
||||
double FE_cos(double angle);
|
||||
/* FE_sin():
|
||||
implémentation du sinus
|
||||
|
||||
Dépend de :
|
||||
"coord.h"
|
||||
FE_cos() */
|
||||
double FE_sin(const double angle);
|
||||
|
||||
|
||||
#endif
|
|
@ -1,135 +0,0 @@
|
|||
#include "face.h"
|
||||
#include "texture.h"
|
||||
#include "zbuffer.h"
|
||||
#include <stdbool.h>
|
||||
#include <gint/display.h>
|
||||
|
||||
#define min(x,y) (x<y?x:y)
|
||||
#define max(x,y) (x>y?x:y)
|
||||
#define abs(x) (x>0?x:-x)
|
||||
|
||||
static bool sens_horaire(FE_face const * face)
|
||||
{
|
||||
int area = 0;
|
||||
|
||||
area+=face->s1->translated.x*face->s2->translated.y;
|
||||
area-=face->s2->translated.x*face->s1->translated.y;
|
||||
|
||||
area+=face->s2->translated.x*face->s3->translated.y;
|
||||
area-=face->s3->translated.x*face->s2->translated.y;
|
||||
|
||||
area+=face->s3->translated.x*face->s1->translated.y;
|
||||
area-=face->s1->translated.x*face->s3->translated.y;
|
||||
|
||||
return (area < 0);
|
||||
}
|
||||
|
||||
// gestion des lignes
|
||||
typedef struct line line;
|
||||
struct line
|
||||
{
|
||||
int x,y,z;
|
||||
int dx,dy,dz;
|
||||
bool no_line; // si les deux points sont confondus
|
||||
};
|
||||
static void set_line(line* segment,FE_point const * s1, FE_point const * s2)
|
||||
{
|
||||
segment->x=s1->translated.x;
|
||||
segment->y=s1->translated.y;
|
||||
segment->z=s1->translated.z;
|
||||
segment->dx=s2->translated.x-s1->translated.x;
|
||||
segment->dy=s2->translated.y-s1->translated.y;
|
||||
segment->dz=s2->translated.z-s1->translated.z;
|
||||
segment->no_line=(segment->dx==0&&segment->dy==0);
|
||||
}
|
||||
static bool get_x(int y, line const * segment, int * x)
|
||||
{
|
||||
y-=segment->y;
|
||||
if (y<0 && segment->dy>0)
|
||||
return false;
|
||||
if (y>0 && segment->dy<0)
|
||||
return false;
|
||||
if (abs(y)>abs(segment->dy))
|
||||
return false;
|
||||
|
||||
if (segment->dy!=0)
|
||||
*x=segment->x+(y*segment->dx)/segment->dy;
|
||||
else if (y==0)
|
||||
*x=segment->x+segment->dx;
|
||||
else
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void FE_draw_face(FE_face const * face)
|
||||
{
|
||||
if (sens_horaire(face)!=face->visible)
|
||||
return;
|
||||
if (face->s1->translated.x<0 && face->s2->translated.x<0 && face->s3->translated.x<0)
|
||||
return;
|
||||
if (face->s1->translated.x>127 && face->s2->translated.x>127 && face->s3->translated.x>127)
|
||||
return;
|
||||
if (face->s1->translated.y<0 && face->s2->translated.y<0 && face->s3->translated.y<0)
|
||||
return;
|
||||
if (face->s1->translated.y>63 && face->s2->translated.y>63 && face->s3->translated.y>63)
|
||||
return;
|
||||
if (face->s1->translated.z<=0 && face->s2->translated.z<=0 && face->s3->translated.z<=0)
|
||||
return;
|
||||
|
||||
line cotes[3];
|
||||
set_line(&cotes[0],face->s1,face->s2);
|
||||
set_line(&cotes[1],face->s1,face->s3);
|
||||
set_line(&cotes[2],face->s2,face->s3);
|
||||
|
||||
if (cotes[0].no_line||cotes[1].no_line||cotes[2].no_line)
|
||||
return;
|
||||
|
||||
const int ymin=max(min(face->s1->translated.y,min(face->s2->translated.y,face->s3->translated.y)),0);
|
||||
const int ymax=min(max(face->s1->translated.y,max(face->s2->translated.y,face->s3->translated.y)),63);
|
||||
|
||||
const int xAB=face->s2->translated.x-face->s1->translated.x, yAB=face->s2->translated.y-face->s1->translated.y, zAB=face->s2->translated.z-face->s1->translated.z;
|
||||
const int xAC=face->s3->translated.x-face->s1->translated.x, yAC=face->s3->translated.y-face->s1->translated.y, zAC=face->s3->translated.z-face->s1->translated.z;
|
||||
const int diviseur_commun=(xAB*yAC-yAB*xAC); //(multiplier par 10000)
|
||||
|
||||
const int fact_1=(10000*yAC)/diviseur_commun, fact_2=(10000*xAC)/diviseur_commun;
|
||||
const int fact_3=(10000*xAB)/diviseur_commun, fact_4=(10000*yAB)/diviseur_commun;
|
||||
|
||||
for (int y=ymin; y<=ymax; y++)
|
||||
{
|
||||
// détermination du xmin et du xmax de la ligne
|
||||
int tx1,tx2;
|
||||
for (int t=0;t<3;t++)
|
||||
{if (get_x(y,&cotes[t],&tx1)) break;}
|
||||
for (int t=0;t<3;t++)
|
||||
{if (get_x(y,&cotes[t],&tx2)&&tx1!=tx2) break;}
|
||||
const int txmin=max(min(tx1,tx2),0), txmax=min(max(tx1,tx2),127);
|
||||
|
||||
for (int x=txmin; x<=txmax; x++)
|
||||
{
|
||||
double vx, vy, z;
|
||||
// calcul de vx, vy
|
||||
vx=(xcalc*fact_1-ycalc*fact_2); // 0 <vx< 10_000
|
||||
vy=(ycalc*fact_3-xcalc*fact_4); // idem
|
||||
z=face->s1->translated.z + (vx*zAB+vy*zAC)/10000;
|
||||
vx/=10000;
|
||||
vy/=10000;
|
||||
|
||||
vx /= (double)face->s2->translated.z / ((1-vx) / face->s1->translated.z + vx / (double)face->s2->translated.z);
|
||||
vy /= (double)face->s3->translated.z / ((1-vy) / face->s1->translated.z + vy / (double)face->s3->translated.z);
|
||||
|
||||
// Affichage du point
|
||||
if (FE_zbuffer_set_dist(x,y,z))
|
||||
dpixel(x, y, 3*FE_get_pixel(face->texturenum, 8*vx, 8*vy)); // 3* means cast to black and white, and vx,and vy casted between 0 and 7
|
||||
}
|
||||
}
|
||||
|
||||
// x=Det(AM,AC)/det(AB,AC)
|
||||
// y=det(AM,AB)/det(AC,AB)
|
||||
// x=(xAM*yAC-yAM*xAC)/(xAB*yAC-yAB*xAC)
|
||||
// y=(xAM*yAB-yAM*xAB)/(xAC*yAB-yAC*xAB)
|
||||
|
||||
// soit diviseur_commun = (xAB*yAC-yAB*xAC)
|
||||
// x=xAM*yAC/diviseur_commun-yAM*xAC/diviseur_commun
|
||||
// y=yAM*xAB/diviseur_commun-xAM*yAB/diciseur_commun
|
||||
}
|
|
@ -1,17 +0,0 @@
|
|||
#ifndef FE_FACE_H
|
||||
#define FE_FACE_H
|
||||
|
||||
#include "coord.h"
|
||||
#include "FxEngine.h"
|
||||
|
||||
typedef struct FE_face FE_face;
|
||||
struct FE_face
|
||||
{
|
||||
FE_point *s1,*s2,*s3;
|
||||
bool visible; // true => clockwised
|
||||
int texturenum;
|
||||
};
|
||||
|
||||
void FE_draw_face(FE_face const * face);
|
||||
|
||||
#endif
|
|
@ -1,33 +0,0 @@
|
|||
#include "keyboard.h"
|
||||
|
||||
static callback callbacks[3][6][10]={0};
|
||||
|
||||
static inline uint32_t get_x(const uint32_t matrix_code)
|
||||
{
|
||||
return (matrix_code-1) % 0x10;
|
||||
}
|
||||
|
||||
static inline uint32_t get_y(const uint32_t matrix_code)
|
||||
{
|
||||
return (matrix_code-1) / 0x10;
|
||||
}
|
||||
|
||||
void FE_keyboard_reload()
|
||||
{
|
||||
key_event_t event;
|
||||
while (1)
|
||||
{
|
||||
event=pollevent();
|
||||
event.type--;
|
||||
if (event.type==-1)
|
||||
break;
|
||||
callback action = callbacks[event.type][get_x(event.key)][get_y(event.key)];
|
||||
if (action)
|
||||
action();
|
||||
}
|
||||
}
|
||||
|
||||
void FE_keyboard_set_key(uint32_t matrix_code, uint32_t ev_type, callback function)
|
||||
{
|
||||
callbacks[ev_type-1][get_x(matrix_code)][get_y(matrix_code)]=function;
|
||||
}
|
|
@ -1,22 +0,0 @@
|
|||
#ifndef FE_KEYBOARD
|
||||
#define FE_KEYBOARD
|
||||
|
||||
#include <gint/keyboard.h>
|
||||
#include <gint/keycodes.h>
|
||||
#include <stdint.h>
|
||||
|
||||
/* FE_keyboard: gestion evenementielle du clavier
|
||||
on peut assigner des callbacks à certains evènements définis dans gint
|
||||
les arguments envoyés sont le code de la touche en question (event.key)
|
||||
le type d'evenement (event.type)
|
||||
void (*callback)(void)
|
||||
la fonction à exécuter en cas de pression sur une touche
|
||||
la fonction reload est appelée à la demande de l'utilisateur et appelle tous les callbacks dans l'ordre */
|
||||
|
||||
typedef void (*callback)(void);
|
||||
|
||||
void FE_keyboard_set_key(uint32_t matrix_code, uint32_t ev_type, callback function);
|
||||
|
||||
void FE_keyboard_reload();
|
||||
|
||||
#endif
|
|
@ -1,73 +0,0 @@
|
|||
#include <gint/timer.h>
|
||||
#include <gint/clock.h>
|
||||
#include <gint/mpu/tmu.h>
|
||||
#include <gint/std/stdlib.h>
|
||||
#include <gint/hardware.h>
|
||||
|
||||
#include <libprof.h>
|
||||
|
||||
/* Recursion depth of each function currently being executed */
|
||||
uint8_t *prof_rec = NULL;
|
||||
/* Time that has elapsed within each function; the value for a given function
|
||||
is only relevant when it is not executing, due to optimizations */
|
||||
uint32_t *prof_elapsed = NULL;
|
||||
/* Timer counter */
|
||||
uint32_t volatile *prof_tcnt = NULL;
|
||||
/* Timer ID */
|
||||
static int prof_timer;
|
||||
|
||||
/* prof_init(): Initialize the profiler's data and timer */
|
||||
int prof_init(int n, int timer)
|
||||
{
|
||||
if((unsigned)timer >= 3) return 1;
|
||||
|
||||
prof_rec = malloc(n * sizeof *prof_rec);
|
||||
prof_elapsed = malloc(n * sizeof *prof_elapsed);
|
||||
|
||||
int status = timer_setup(timer, 0xffffffff, timer_Po_4, NULL, NULL);
|
||||
|
||||
if(!prof_rec || !prof_elapsed || status < 0)
|
||||
{
|
||||
prof_quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Fix the configuration done by gint by disabling the interrupt */
|
||||
if(isSH3())
|
||||
{
|
||||
SH7705_TMU.TMU[timer].TCR.UNIE = 0;
|
||||
prof_tcnt = &SH7705_TMU.TMU[timer].TCNT;
|
||||
}
|
||||
else
|
||||
{
|
||||
SH7305_TMU.TMU[timer].TCR.UNIE = 0;
|
||||
prof_tcnt = &SH7305_TMU.TMU[timer].TCNT;
|
||||
}
|
||||
|
||||
timer_start(timer);
|
||||
prof_timer = timer;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* prof_quit(): Free the profiler's data and timer */
|
||||
void prof_quit(void)
|
||||
{
|
||||
timer_stop(prof_timer);
|
||||
|
||||
free(prof_rec);
|
||||
free(prof_time);
|
||||
}
|
||||
|
||||
//---
|
||||
// Post-measurement analysis
|
||||
//---
|
||||
|
||||
/* prof_time(): Time spent in a given context, in microseconds */
|
||||
uint32_t prof_time(int ctx)
|
||||
{
|
||||
int Pphi = clock_freq()->Pphi_f;
|
||||
uint64_t time = prof_elapsed[ctx];
|
||||
|
||||
return (time * 4 * 1000000) / Pphi;
|
||||
}
|
|
@ -1,75 +0,0 @@
|
|||
//---
|
||||
// libprof: A manual profiling library for gint
|
||||
//---
|
||||
|
||||
#ifndef LIBPROF_LIBPROF
|
||||
#define LIBPROF_LIBPROF
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
//---
|
||||
// Initialization
|
||||
//---
|
||||
|
||||
/* prof_init(): Initialize the profiler's data and timer
|
||||
|
||||
Initializes [prof_rec] and [prof_time] (see below) with enough elements to
|
||||
hold all the context IDs. Context IDs should be numbered from 0 to [n-1];
|
||||
due to speed requirements array bounds are not checked so be careful.
|
||||
|
||||
Also starts a timer to count time. The timer ID must be set to 0, 1 or 2 as
|
||||
the standard TMU is the most tweakable and precise. libprof automatically
|
||||
selects an accurate timer configuration.
|
||||
|
||||
@n Number of different contexts (functions) that will be measured
|
||||
@timer Timer ID, see <gint/timer.h> to select one
|
||||
Returns non-zero if a setup error occurs. */
|
||||
int prof_init(int n, int timer);
|
||||
|
||||
/* prof_quit(): Free the profiler's data and timer */
|
||||
void prof_quit(void);
|
||||
|
||||
//---
|
||||
// Runtime time measurement
|
||||
//---
|
||||
|
||||
/* Recursion depth of each function currently being executed */
|
||||
extern uint8_t *prof_rec;
|
||||
/* Time that has elapsed within each function; the value for a given function
|
||||
is only relevant when it is not executing, due to optimizations */
|
||||
extern uint32_t *prof_elapsed;
|
||||
/* Timer counter */
|
||||
extern uint32_t volatile *prof_tcnt;
|
||||
|
||||
/* prof_enter(): Start counting time for a function
|
||||
This macro should be called at the start of the context scope. If the
|
||||
function was already executing then the deepest instance in the stack is
|
||||
used instead of creating a new counter. */
|
||||
#define prof_enter(ctx) { \
|
||||
if(!prof_rec[ctx]++) prof_elapsed[ctx] += *prof_tcnt; \
|
||||
}
|
||||
|
||||
/* prof_leave(): Stop counting time for a function
|
||||
This should be called at the end of the context scope; it only actually
|
||||
stops if there is no deeper instance of the context in the stack. If there
|
||||
are not as exactly as many prof_leave()'s as prof_enter()'s then the
|
||||
resulting time measure will not be relevant at all. */
|
||||
#define prof_leave(ctx) { \
|
||||
if(!--prof_rec[ctx]) prof_elapsed[ctx] -= *prof_tcnt; \
|
||||
}
|
||||
|
||||
/* prof_clear(): Clear a context's counter
|
||||
This operation is defined only if the context is not being profiled. */
|
||||
#define prof_clear(ctx) { \
|
||||
prof_elapsed[ctx] = 0; \
|
||||
}
|
||||
|
||||
//---
|
||||
// Post-measurement analysis
|
||||
//---
|
||||
|
||||
/* prof_time(): Time spent in a given context, in microseconds
|
||||
Should only be called when the context is not currently executing. */
|
||||
uint32_t prof_time(int ctx);
|
||||
|
||||
#endif /* LIBPROF_LIBPROF */
|
|
@ -1,13 +0,0 @@
|
|||
#include "texture.h"
|
||||
|
||||
unsigned char const FE_textures[3][8]=
|
||||
{
|
||||
{0,0,0,0,0,0,0,0}, // full white
|
||||
{255,255,255,255,255,255,255,255}, // full black
|
||||
{255,193,161,145,137,133,131,255} // borders and diagonal
|
||||
};
|
||||
|
||||
bool FE_get_pixel(int num,int x, int y)
|
||||
{
|
||||
return ((1<<(7-x)) & (FE_textures[num][y]));
|
||||
}
|
|
@ -1,26 +0,0 @@
|
|||
#ifndef FE_TEXTURE_H
|
||||
#define FE_TEXTURE_H
|
||||
#include <stdbool.h>
|
||||
|
||||
/** Header pour les textures de FxEngine
|
||||
* format - textures monochromes au format 8x8 => stocké sur 8 unsigned char
|
||||
* accès - une texture est définie par son numéro
|
||||
* l'accès à un pixel se fait avec FE_get_pixel
|
||||
**/
|
||||
|
||||
/** numéros d'accès des textures : **/
|
||||
#define FE_T_BLANC 0
|
||||
#define FE_T_NOIR 1
|
||||
#define FE_T_CAISSE 2
|
||||
|
||||
/** tableau des textures : défini dans <texture.c> **/
|
||||
extern unsigned char const FE_textures[][8];
|
||||
|
||||
/** FE_get_pixel - accès à un pixel individuel d'une texture
|
||||
* x et y sont compris entre 0 et 7
|
||||
* numéro de texture classique
|
||||
* retourne la couleur sur un bit
|
||||
**/
|
||||
bool FE_get_pixel(int texture_num, int x, int y);
|
||||
|
||||
#endif
|
|
@ -1,60 +0,0 @@
|
|||
#include "zbuffer.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <gint/display.h>
|
||||
#include <gint/std/stdio.h>
|
||||
#include <gint/std/stdlib.h>
|
||||
#include <gint/keyboard.h>
|
||||
|
||||
/** size_uint32
|
||||
* taille du zbuffer exprimée en uint32_t
|
||||
* utile pour l'effacement du zbuffer sur sh3
|
||||
**/
|
||||
static const int size_uint32 = FE_ZB_SIZE_X*FE_ZB_SIZE_X;
|
||||
|
||||
/** size_char
|
||||
* taille du zbuffer exprimée en octets
|
||||
* sera utile pour le DMA Controller
|
||||
**/
|
||||
static const int size_char = size_uint32*sizeof(uint32_t);
|
||||
|
||||
/** address
|
||||
* addresse du zbuffer
|
||||
**/
|
||||
static uint32_t* address=0;
|
||||
|
||||
void FE_zbuffer_clear()
|
||||
{
|
||||
while (address==0)
|
||||
{
|
||||
address = malloc(size_octets);
|
||||
if (address==0) // cas de figure où il n'y a plus assez de RAM
|
||||
{
|
||||
dclear(C_WHITE);
|
||||
dtext(1, 1, "Not enough RAM...", C_BLACK, C_NONE);
|
||||
}
|
||||
}
|
||||
// TODO déterminer le type d'effacement
|
||||
|
||||
// effacement fait par le CPU
|
||||
uint32_t indice = 0;
|
||||
for (indice = 0; indice < size_uint32; indice ++)
|
||||
address[indice] = 3000;
|
||||
|
||||
// effacement fait par le DMA
|
||||
// TODO
|
||||
}
|
||||
|
||||
bool FE_zbuffer_set_dist(int x, int y, int dist)
|
||||
{
|
||||
x %= FE_ZB_SIZE_X;
|
||||
y %= FE_ZB_SIZE_Y;
|
||||
const int indice = x * 64 + y;
|
||||
if (address[indice]>dist && dist>0)
|
||||
{
|
||||
address[indice] = dist;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
|
@ -1,22 +0,0 @@
|
|||
#ifndef FE_ZBUFFER
|
||||
#define FE_ZBUFFER
|
||||
|
||||
/** Taille du z_buffer **/
|
||||
#define FE_ZB_SIZE_X 128
|
||||
#define FE_ZB_SIZE_Y 64
|
||||
|
||||
/** FE_zbuffer_clear
|
||||
* effacer le z buffer pour un nouveau cycle de dessin
|
||||
* TODO : ajouter effacement avec le DMA Controller pour les modèles ayant un processeur SH4-A
|
||||
**/
|
||||
void FE_zbuffer_clear();
|
||||
|
||||
#include <stdbool.h>
|
||||
/** FE_zbuffer_set_dist
|
||||
* change la distance d'un pixel du zbuffer
|
||||
* retourne true si il faut dessiner le pixel
|
||||
* retourne false si le pixel est déjà existant
|
||||
**/
|
||||
bool FE_zbuffer_set_dist(int x, int y, int dist); // if you are allowed to draw the pixel on vram
|
||||
|
||||
#endif
|
|
@ -1,25 +0,0 @@
|
|||
#include "controls.h"
|
||||
#include <gint/display.h>
|
||||
#include <gint/std/stdlib.h>
|
||||
#include <gint/std/stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include "FxEngine/FxEngine.h"
|
||||
|
||||
|
||||
void init_controls()
|
||||
{
|
||||
dfont(&font_FxEngine);
|
||||
|
||||
}
|
||||
|
||||
static bool fps_visibility;
|
||||
static char fps[10];
|
||||
void reload_fps_displaying()
|
||||
{
|
||||
sprintf(fps,"%d",FE_get_fps_current());
|
||||
}
|
||||
void display_fps(int x, int y)
|
||||
{
|
||||
dimage(x,y,&img_fps);
|
||||
dtext(x+11, y+2, fps, C_BLACK, C_NONE);
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
#ifndef CONTROLS_H
|
||||
#define CONTROLS_H
|
||||
|
||||
#include <gint/display.h>
|
||||
extern font_t font_FxEngine;
|
||||
extern image_t img_fps;
|
||||
void init_controls();
|
||||
void reload_fps_displaying();
|
||||
void display_fps(int x, int y);
|
||||
|
||||
#endif
|
|
@ -1,8 +0,0 @@
|
|||
#ifndef CREDITS_H
|
||||
#define CREDITS_H
|
||||
|
||||
#define AUTHOR "Milang"
|
||||
#define NAME "1v1 3D"
|
||||
#define VERSION "Alpha Build 1.00"
|
||||
|
||||
#endif
|
28
src/main.c
28
src/main.c
|
@ -3,35 +3,37 @@
|
|||
#include <gint/std/stdio.h>
|
||||
#include <gint/std/stdlib.h>
|
||||
#include <gint/clock.h>
|
||||
#include "FxEngine/FxEngine.h"
|
||||
#include "FxEngine/face.h"
|
||||
#include "controls.h"
|
||||
#include "fxengine/render/translate.h"
|
||||
|
||||
|
||||
int main(void)
|
||||
{
|
||||
init_controls();
|
||||
//init_controls();
|
||||
dclear(C_WHITE);
|
||||
FE_point point[4]={{{10,0,0},{0,0,0}},{{10,10,0},{0,0,0}},{{10,0,10},{0,0,0}},{{10,10,10},{0,0,0}}};
|
||||
FE_face face={&point[0],&point[1],&point[2],1,2};
|
||||
FE_face face2={&point[3],&point[1],&point[2],0,2};
|
||||
FE_integer_point point[4]={{{10,0,0},{0,0,0}},{{10,10,0},{0,0,0}},{{10,0,10},{0,0,0}},{{10,10,10},{0,0,0}}};
|
||||
//FE_face face={&point[0],&point[1],&point[2],1,2};
|
||||
//FE_face face2={&point[3],&point[1],&point[2],0,2};
|
||||
|
||||
while (1)
|
||||
{
|
||||
FE_new_frame();
|
||||
reload_fps_displaying();
|
||||
//FE_new_frame();
|
||||
dclear(C_WHITE);
|
||||
//reload_fps_displaying();
|
||||
|
||||
for (int i=0;i<4;i++)
|
||||
{
|
||||
FE_calc(&point[i]);
|
||||
render_translate(&point[i]);
|
||||
if (point[i].translated.z>0)
|
||||
{
|
||||
dpixel(point[i].translated.x,point[i].translated.y,C_BLACK);
|
||||
}
|
||||
}
|
||||
FE_draw_face(&face);
|
||||
FE_draw_face(&face2);
|
||||
display_fps(100,56);
|
||||
|
||||
dupdate();
|
||||
|
||||
//FE_draw_face(&face);
|
||||
//FE_draw_face(&face2);
|
||||
//display_fps(100,56);
|
||||
}
|
||||
getkey();
|
||||
return 1;
|
||||
|
|
Loading…
Reference in New Issue