diff --git a/src/FxEngine/FxEngine.c b/src/FxEngine/FxEngine.c index d27587a..21e2939 100644 --- a/src/FxEngine/FxEngine.c +++ b/src/FxEngine/FxEngine.c @@ -1,12 +1,5 @@ #include "FxEngine.h" -#include -#include "coord.h" -#include -#include -#include -#include - FE_position FE_user={0,0,0}; double FE_dh,FE_dv,FE_roulis; diff --git a/src/FxEngine/FxEngine.h b/src/FxEngine/FxEngine.h index a08aa3b..c84e9ea 100644 --- a/src/FxEngine/FxEngine.h +++ b/src/FxEngine/FxEngine.h @@ -3,6 +3,11 @@ #include "coord.h" #include "zbuffer.h" +#include +#include +#include +#include +#include /* Coordonnées de la caméra on utilise des double pour la direction