#include #include #include #include #include "FxEngine/FxEngine.h" #include "controls.h" int main(void) { init_controls(); dclear(C_WHITE); dtext(1, 1, "patience !", C_BLACK, C_NONE); while (1) { FE_new_frame(); dtext(1, 1, FE_get_fps_history(), C_BLACK, C_NONE); } getkey(); return 1; }