1v13d/src/main.c

219 lines
5.6 KiB
C

/*
#include <gint/display.h>
#include <gint/keyboard.h>
#include <gint/std/stdio.h>
#include <gint/std/stdlib.h>
#include <gint/clock.h>
#include <fxengine/point.h>
*/
/*
int main(void)
{
//init_controls();
dclear(C_WHITE);
fe_integer_point point[4]={{{10,0,0},{0,0,0}},{{10,10,0},{0,0,0}},{{10,0,10},{0,0,0}},{{10,10,10},{0,0,0}}};
//FE_face face={&point[0],&point[1],&point[2],1,2};
//FE_face face2={&point[3],&point[1],&point[2],0,2};
while (1)
{
//FE_new_frame();
dclear(C_WHITE);
//reload_fps_displaying();
for (int i=0;i<4;i++)
{
fe_point_translate(&point[i]);
if (point[i].translated.z>0)
{
dpixel(point[i].translated.x,point[i].translated.y,C_BLACK);
}
}
dupdate();
//FE_draw_face(&face);
//FE_draw_face(&face2);
//display_fps(100,56);
}
getkey();
return 1;
}
*/
#include <gint/display.h>
#include <gint/keyboard.h>
#include <gint/std/stdio.h>
#include <gint/std/stdlib.h>
#include <gint/clock.h>
#include <fxengine/camera.h>
#include <fxengine/object.h>
#include <fxengine/fxengine.h>
#include <liblog.h>
int main(void)
{
ll_set_state(1);
ll_set_panic();
ll_send("Log Beginning\n");
dclear(C_WHITE);
uint32_t color[32] =
{
0b11111111111111111111111111111111,
0b11111111111111111111111111111111,
0b11111111111111000000000000000011,
0b11111111111111000000000000000011,
0b11111111111111000000000000000011,
0b11111111111111000000000000000011,
0b11111111111111000000000000000011,
0b11111111111111000000000000000011,
0b11111111111111000000000000000011,
0b11111111111111000000000000000011,
0b11111111111111000000000000000011,
0b11111111111111000000000000000011,
0b11111111111111000000000000000011,
0b11111111111111000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11000000000000000000000000000011,
0b11111111111111111111111111111111,
0b11111111111111111111111111111111
};
fe_texture_rich * bmp = fe_texture_new_rich(32, 32, color, 0, 0, 0);
fe_ivertex v[4]=
{
{
{30,-10,-10},
{0,0,0}
},
{
{30,10,10},
{0,0,0}
},
{
{30,-10,10},
{0,0,0}
},
{
{30,10,-10},
{0,0,0}
}
};
fe_object object;
fe_object_init(&object);
fe_object_set_points(&object, &v, 4, 0);
fe_triangle triangle =
{
{
fe_object_get_vertex(&object, 0),
fe_object_get_vertex(&object, 1),
fe_object_get_vertex(&object, 2),
bmp,
1,
0
},
{
fe_object_get_vertex(&object, 0),
fe_object_get_vertex(&object, 1),
fe_object_get_vertex(&object, 3),
bmp,
0,
0
}
};
fe_object_set_faces(&object, &triangle, 1, 0);
fe_camera cam = {{20,20,0},{20,20,0},0,0,0};
int fps;
while (1)
{
int state=1;
key_event_t event = pollevent();
while (event.type!=KEYEV_NONE)
{
//ll_log(str);
if (event.key == KEY_LEFT)
cam.dh -= 0.01;
if (event.key == KEY_RIGHT)
cam.dh += 0.01;
cam.dh = fe_modulo_2pi(cam.dh);
if (event.key == KEY_UP)
cam.dv += 0.01;
if (event.key == KEY_DOWN)
cam.dv -= 0.01;
cam.dv = fe_modulo_2pi(cam.dv);
if (event.key == KEY_8)
{
cam.pos.x = cam.pos.x + (int32_t)(5*fe_sin(cam.dh));
cam.pos.y = cam.pos.y + (int32_t)(5*fe_cos(cam.dh));
}
if (event.key == KEY_2)
{
cam.pos.x = cam.pos.x + (int32_t)(5*fe_sin(cam.dh+pi));
cam.pos.y = cam.pos.y + (int32_t)(5*fe_cos(cam.dh+pi));
}
if (event.key == KEY_6)
{
cam.pos.x = cam.pos.x + (int32_t)(5*fe_sin(cam.dh+pi_sur_2));
cam.pos.y = cam.pos.y + (int32_t)(5*fe_cos(cam.dh+pi_sur_2));
}
if (event.key == KEY_4)
{
cam.pos.x = cam.pos.x + (int32_t)(5*fe_sin(cam.dh-pi_sur_2));
cam.pos.y = cam.pos.y + (int32_t)(5*fe_cos(cam.dh-pi_sur_2));
}
cam.dv = fe_modulo_2pi(cam.dv);
if (event.key == KEY_MENU)
return;
if (event.key==KEY_F1 && event.type==KEYEV_DOWN)
{
ll_pause();
}
event=pollevent();
}
fe_view_set(&cam);
fe_object_display(&object);
char str[300];
sprintf(str, "\nCamera Settings :\n>> x %d; y %d; z %d;\n>> dh %d; dv %d;\n",
cam.pos.x,
cam.pos.y,
cam.pos.z,
(int)(cam.dh*180/pi),
(int)(cam.dv*180/pi)
);
ll_send(str);
sprintf(str,"FPS=%d",fps);
dtext(1,1,str,C_BLACK,C_NONE);
fps=fe_display(0);
}
return 1;
}