1v13d/src/FxEngine/FxEngine.h

36 lines
559 B
C++

#ifndef FENG_H
#define FENG_H
#define FE_State bool
#define FE_ACTIVE true
#define FE_PASSIVE false
#include "math/pos.h"
#include "math/angle.h"
class FxEngine // regroupement des fonctions
{
public:
static void newFrame(); // reloads coords
static void setState(FE_State state);
static FE_Angle dh,dv;
static FE_Position real;
static int numPublicChange;
private:
static FE_Angle m_dh,m_dv;
static FE_Position m_virt;
static FE_State m_state;
static int m_numChange;
static void move(); // appelé à intervalles réguliers
};
#endif