1v13d/src/FxEngine/face.h

17 lines
256 B
C

#ifndef FE_FACE_H
#define FE_FACE_H
#include "coord.h"
#include "FxEngine.h"
typedef struct FE_face FE_face;
struct FE_face
{
FE_point* s1,s2,s3;
bool visible; // true => clockwised
int texturenum;
};
void FE_draw_face(FE_face const * face);
#endif