31 lines
462 B
C
31 lines
462 B
C
#include <gint/display.h>
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#include <gint/keyboard.h>
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#include <gint/std/stdio.h>
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#include <gint/clock.h>
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#include "FxEngine/FxEngine.h"
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int main(void)
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{
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dclear(C_WHITE);
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dtext(1, 1, "patience !", C_BLACK, C_NONE);
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char fps_ch[10];
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while (1)
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{
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FE_new_frame();
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FE_new_frame();
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uint32_t fps=FE_get_fps();
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dclear(C_WHITE);
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sprintf(fps_ch,"%d",fps);
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dtext(1, 1, fps_ch, C_BLACK,C_NONE);
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dupdate();
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}
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dupdate();
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getkey();
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return 1;
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}
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