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1v13d
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d0495abee3
1v13d
/
FxEngine
/
object
/
texture.h
8 lines
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#
ifndef FE_TEXTURE_H
#
define FE_TEXTURE_H
int
FE_getPixelColor
(
int
num
,
float
x
,
float
y
)
;
#
endif
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