58 lines
1.5 KiB
C
58 lines
1.5 KiB
C
#include "item.h"
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#include "map.h"
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// displaying avec dépendance
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/// murs, maisons, routes
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int get_item_type(int mx,int my)
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{
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generic_item* item=get_item(mx,my);
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if (item==0)
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return EMPTY;
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return item->type;
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}
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void display_item_etendu(image_t* res,int mx, int my, int sx, int sy)
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{
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int type=get_item_type(mx,my);
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unsigned char val=0x00; // on n'utilise que les 4 premiers bits 0<=val<=15 mais on multiplie nativement par 8
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val|=(get_item_type(mx-1,my)==type)<<3;
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val|=(get_item_type(mx+1,my)==type)<<4;
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val|=(get_item_type(mx,my-1)==type)<<5;
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val|=(get_item_type(mx,my+1)==type)<<6;
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dsubimage(sx,sy,res,val,0,8,8,0);
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}
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void display_brouillard(int mx, int my, int sx, int sy)
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{
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unsigned char val=0x00; // on n'utilise que les 4 premiers bits 0<=val<=15 mais on multiplie nativement par 8
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val|=get_visibility(mx-1,my)<<3;
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val|=get_visibility(mx+1,my)<<4;
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val|=get_visibility(mx,my-1)<<5;
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val|=get_visibility(mx,my+1)<<6;
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dsubimage(sx,sy,&img_brouillard,val,0,8,8,0);
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}
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void display_item(int mx, int my, int sx, int sy)
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{
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int type=get_item_type(mx,my);
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if (type==WALL)
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display_item_etendu(&img_wall,mx,my,sx,sy);
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if (type==HOUSE)
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display_item_etendu(&img_houses,mx,my,sx,sy);
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if (type==EMPTY)
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display_item_etendu(&img_brouillard,mx,my,sx,sy);
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}
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void display_case(int mx, int my, int sx, int sy)
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{
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display_item(mx,my,sx,sy);
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//display_brouillard(mx,my,sx,sy);
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} |