#include #include inline uint8_t bitmap_get_pixel_r(const bitmap_rich * bmp, uint32_t x, uint32_t y) { if (x >= bmp->size_px_x || y >= bmp->size_px_y) return 0; const uint32_t indice = y * bmp->size_o_y + (x >> 5); const uint32_t numero_bit = 31 - x % 32; return (( bmp->layout[indice] | 1 << numero_bit ) << 1) + ( bmp->color[indice] | 1 << numero_bit ); } void bitmap_display_pixel_r(const bitmap_rich * bmp, uint32_t bmp_x, uint32_t bmp_y, uint32_t x, uint32_t y) { uint8_t color = bitmap_get_pixel_r(bmp, bmp_x, bmp_y); if (color >> 1) dpixel(x, y, 3 * (color % 2)); }