41 lines
1.1 KiB
Groff
41 lines
1.1 KiB
Groff
.TH "render_integer_point" 3 "Fri Aug 30 2019" "Version 0.0.1" "FxEngine" \" -*- nroff -*-
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.ad l
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.nh
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.SH NAME
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render_integer_point \- This is a point which is used for 3d translations and rendering integer mode is the best solution to increase perfs, and that's why I didn't have implemented te floating_points yet\&.
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.SH SYNOPSIS
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.br
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.PP
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.PP
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\fC#include <translate\&.h>\fP
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.SS "Data Fields"
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.in +1c
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.ti -1c
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.RI "\fBrender_integer_position\fP \fBreal\fP"
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.br
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.ti -1c
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.RI "\fBrender_integer_position\fP \fBtranslated\fP"
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.br
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.in -1c
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.SH "Detailed Description"
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.PP
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This is a point which is used for 3d translations and rendering integer mode is the best solution to increase perfs, and that's why I didn't have implemented te floating_points yet\&.
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.PP
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Definition at line 36 of file translate\&.h\&.
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.SH "Field Documentation"
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.PP
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.SS "\fBrender_integer_position\fP real"
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.PP
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Definition at line 38 of file translate\&.h\&.
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.SS "\fBrender_integer_position\fP translated"
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.PP
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Definition at line 38 of file translate\&.h\&.
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.SH "Author"
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.PP
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Generated automatically by Doxygen for FxEngine from the source code\&.
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