3d engine indev
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
milang 6324b32867 avoid overflowing pirms 3 nedēļām
include/fxengine add debug options pirms 1 mēnesi
src avoid overflowing pirms 3 nedēļām
.gitignore complete gitignore pirms 1 mēnesi
LICENSE Initial commit pirms 1 mēnesi
Makefile add debug options pirms 1 mēnesi
README.md update readme.md pirms 1 mēnesi
configure add debug options pirms 1 mēnesi
libfxengine.a some minor changes pirms 3 nedēļām
unused temp.tar.xz add correct makefile for fxengine as lib pirms 1 mēnesi

README.md

FxEngine

FxEngine is an librairie overlay based on gint designed to provide more game-oriented commands, such as a 3D engine, which is actually in developement. That library is made for fx9860G calculators.

This project is linked the 1v13d project.

Installation

Dependencies

A GNU/Linux distibution.

The GCC toolchain for sh3eb-elf architecture. (with binutils of course)

The gint kernel, made by lephenixnoir.

The fxSDK, designed for gint usage.

You may need libprof if you want to enable profiling.

Install the fxengine lib

In a terminal, type the following commands :

./configure # Use --help option to see possible options

make

make install # you may use sudo if the compiler's folder has restricted rights

Use

All the headers are in the folder When you create a new project with the fxsdk, you have to change a line in the project.cfg file : Just replace

# Additional linker flags
LDFLAGS =

by

# Additional linker flags
LDFLAGS = -lfxengine -lgint-fx -lprof

It simply adds to linker flags the fxengine lib.

Example :

A locale Doxygen documentation (html) is available in the ‘doc’ folder, you jest have to open ‘index.html’

For specific questions, look at planet-casio.com/Fr/ topics.

Bug reports

Please create an issue on fxengine