supercasiobros/include/bullets.h

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2020-01-29 14:34:57 +01:00
// v0.3
#ifndef BULLETS_H
#define BULLETS_H
// fire bullets
// two maximum on the screen (static)
// destroys ennemies, and is destroyed when it hits a wall
void bullet_throw();
void bullet_display();
void bullet_move();
#endif