supercasiobros/src/bonus.h

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#ifndef BONUS_H
#define BONUS_H
#define BONUS_NONE 0
#define BONUS_CHAMPI 1
#define BONUS_1UP 2
#define BONUS_STAR 3
void bonus_set(int type, int x, int y);
void bonus_draw(); //&move &collide
void lance_bullet();
void bullet_display();
#endif