add complete second level & fix levelconv.py bug

This commit is contained in:
Milang 2020-01-28 14:32:39 +01:00
parent a5619d4d18
commit 1430639595
9 changed files with 703 additions and 667 deletions

Binary file not shown.

Binary file not shown.

Binary file not shown.

File diff suppressed because it is too large Load Diff

Binary file not shown.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.7 KiB

After

Width:  |  Height:  |  Size: 1.3 KiB

View File

@ -1,4 +1,5 @@
w_current_x = 280;
// !b Here the generated section begins (see the end at "!e")
w_current_x = 279;
w_current_y = 14;
world_t lvl[]=
{
@ -79,39 +80,18 @@ world_t lvl[]=
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x20}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{EARTH,0x00}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{EARTH,0x20}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{EARTH,0x00}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x20}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x20}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {BRICK,0}, {0,'?'}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x00}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
@ -241,47 +221,67 @@ world_t lvl[]=
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {TUYAU,0x04}, {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x03},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {TUYAU,0x14}, {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x13},
{EARTH,0x21}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x00},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x00}, {TUYAU,0x03}, {TUYAU,0x03}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x00},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {TUYAU,0x11}, {TUYAU,0x10}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {TUYAU,0x21}, {TUYAU,0x20}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {COIN,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x20}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x02}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,'?'}, {0,0}, {0,0}, {EARTH,0x10},
{TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x12}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x10},
{EARTH,0x11}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x00},
{EARTH,0x11}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x20}, {TUYAU,0x03}, {TUYAU,0x03}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {TUYAU,0x11}, {TUYAU,0x10}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {TUYAU,0x21}, {TUYAU,0x20}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {COIN,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x20}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x02}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,'?'}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x12}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x11}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x20},
{EARTH,0x20}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x02}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x12}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x00}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {END_LEVEL,0x1102},{END_LEVEL,0x1102},{END_LEVEL,0x1102},{END_LEVEL,0x1102},{END_LEVEL,0x1202}, {END_LEVEL,0x1202}, {END_LEVEL,0x1202}, {END_LEVEL,0x1302}, {END_LEVEL,0x1401}, {END_LEVEL,0x1400}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
};
init_level(lvl);
@ -291,16 +291,18 @@ ennemi_t ennemies0[]={
GOOMBA(264, 8, -1),
GOOMBA(408, 8, -1),
GOOMBA(424, 8, -1),
KOOPA(440, 8, -1),
GOOMBA(960, 64, -1),
GOOMBA(968, 88, -1),
GOOMBA(1064, 8, -1),
GOOMBA(1320, 8, -1),
GOOMBA(1336, 8, -1),
KOOPA(1352, 8, -1),
KOOPA(1648, 8, -1),
GOOMBA(1728, 8, -1),
GOOMBA(1744, 8, -1),
KOOPA_V(440, 8, -1),
GOOMBA(792, 64, -1),
GOOMBA(800, 88, -1),
GOOMBA(896, 8, -1),
GOOMBA(1152, 8, -1),
GOOMBA(1168, 8, -1),
KOOPA_V(1184, 8, -1),
KOOPA_V(1480, 8, -1),
GOOMBA(1560, 8, -1),
GOOMBA(1576, 8, -1),
};
ennemis_global_size=12;
init_ennemies(ennemies0);
// !e End of generated section

View File

@ -1,19 +1,27 @@
from PIL import Image
# Palette de couleurs
pierre = (0, 0, 0, 255)
brique = (255, 0, 0, 255)
empty = (255, 255, 255, 255)
piece = (203, 255, 0, 255)
boite_piece = (255, 153, 0, 255)
boite_champi = (204, 0, 255, 255)
brique_piece = (101, 127, 0, 255)
beton = (84, 84, 84, 255)
tuyau_milieu = (0, 255, 102, 255)
tuyau_bout = (50, 255, 0, 255)
pierre = (0, 0, 0)
brique = (255, 0, 0)
empty = (255, 255, 255)
piece = (203, 255, 0)
boite_piece = (255, 153, 0)
boite_champi = (204, 0, 255)
brique_piece = (101, 127, 0)
beton = (84, 84, 84)
tuyau_milieu = (0, 255, 102)
tuyau_bout = (50, 255, 0)
drapeau = (0, 255, 216)
goomba = (127, 76, 0)
koopa_vert = (25, 127, 0)
def color_compare(color1, color2):
if color1[0] == color2[0] and color1[1] == color2[1] and color1[2] == color2[2]:
return 1
else:
return 0
goomba = (127, 76, 0, 255)
koopa_vert = (25, 127, 0, 255)
# Load image
@ -21,13 +29,12 @@ filename = input("File name ?\n> ")
img = Image.open(filename)
print("Converting", filename, "to", "\"" + filename + ".c\",", "size =", img.size)
code = "w_current_x = " + str(img.size[0]) + ";\nw_current_y = " + str(img.size[1]) + ";\nworld_t lvl[]=\n{"
code = "// !b Here the generated section begins (see the end at \"!e\")\nw_current_x = " + str(img.size[0]) + ";\nw_current_y = " + str(img.size[1]) + ";\nworld_t lvl[]=\n{"
nombre_ennemis=0
ennemis = "\nennemi_t ennemies0[]={"
# Balayage des pixels : passe pour dessiner les murs
pixels = img.load()
for x in range(0,img.size[0]):
@ -35,16 +42,16 @@ for x in range(0,img.size[0]):
for i in range(0, img.size[1]):
y=img.size[1]-i-1
if pixels[x,y] == pierre:
if color_compare(pixels[x,y], pierre):
hexa="0x"
left=1
right=1
if x != 0:
left = (pixels[x-1,y] == pierre)
left = (color_compare(pixels[x-1,y], pierre))
if x != img.size[0]-1:
right = (pixels[x+1,y] == pierre)
right = (color_compare(pixels[x+1,y], pierre))
sx=0
if left and right:
@ -60,31 +67,31 @@ for x in range(0,img.size[0]):
down=1
if y != 0:
up = (pixels[x,y-1] == pierre)
up = (color_compare(pixels[x,y-1], pierre))
if y != img.size[1]-1:
down = (pixels[x,y+1] == pierre)
down = (color_compare(pixels[x,y+1], pierre))
sy = int(bool(up))
hexa += str(sy)
code += "{EARTH," + hexa + "}, "
elif pixels[x,y]==piece:
elif color_compare(pixels[x,y], piece):
code += "{COIN,0}, "
elif pixels[x,y] == brique:
elif color_compare(pixels[x,y], brique):
code += "{BRICK,0}, "
elif pixels[x,y]==brique_piece:
elif color_compare(pixels[x,y],brique_piece):
code += "{BRICK,0x15}, "
elif pixels[x,y]==boite_piece:
elif color_compare(pixels[x,y],boite_piece):
code += "{GIFT,0x11}, "
elif pixels[x,y]==boite_champi:
elif color_compare(pixels[x,y],boite_champi):
code += "{GIFT,0x21}, "
elif pixels[x,y]==empty:
elif color_compare(pixels[x,y],empty):
code += "{0,0}, "
elif pixels[x,y]==beton:
elif color_compare(pixels[x,y],beton):
code += "{BLOC,0}, "
elif pixels[x,y]==tuyau_bout:
elif color_compare(pixels[x,y],tuyau_bout):
left=0
right=0
up=0 # vide par defaut
@ -92,21 +99,21 @@ for x in range(0,img.size[0]):
tx=0
ty=0
if x:
left = (pixels[x-1,y] == tuyau_bout) or (pixels[x-1,y] == tuyau_milieu)
left = (color_compare(pixels[x-1,y], tuyau_bout)) or (color_compare(pixels[x-1,y], tuyau_milieu))
if x != img.size[0]-1:
right = (pixels[x+1,y] == tuyau_bout) or (pixels[x+1,y] == tuyau_milieu)
right = (color_compare(pixels[x+1,y], tuyau_bout)) or (color_compare(pixels[x+1,y], tuyau_milieu))
if y:
up = (pixels[x,y-1] == tuyau_bout) or (pixels[x,y-1] == tuyau_milieu)
up = (color_compare(pixels[x,y-1], tuyau_bout)) or (color_compare(pixels[x,y-1], tuyau_milieu))
if y != img.size[1]-1:
down = (pixels[x,y+1] == tuyau_bout) or (pixels[x,y+1] == tuyau_milieu)
down = (color_compare(pixels[x,y+1], tuyau_bout)) or (color_compare(pixels[x,y+1], tuyau_milieu))
if right and down:
tx=0
if (pixels[x,y+1]==tuyau_milieu):
if (color_compare(pixels[x,y+1], tuyau_milieu)):
ty=2
elif left and down:
if (pixels[x,y+1]==tuyau_milieu):
if (color_compare(pixels[x,y+1], tuyau_milieu)):
tx=1
ty=2
else:
@ -114,12 +121,12 @@ for x in range(0,img.size[0]):
ty=0
elif up and right:
tx=0
if (pixels[x,y-1]==tuyau_milieu):
if (color_compare(pixels[x,y-1], tuyau_milieu)):
ty=4
else:
ty=1
elif up and left:
if (pixels[x,y-1]==tuyau_milieu):
if (color_compare(pixels[x,y-1], tuyau_milieu)):
tx=1
ty=4
else:
@ -127,7 +134,7 @@ for x in range(0,img.size[0]):
ty=1
hexa="0x"+str(tx)+str(ty)
code += "{TUYAU,"+hexa+"}, "
elif pixels[x,y]==tuyau_milieu:
elif color_compare(pixels[x,y], tuyau_milieu):
left=0
right=0
up=0 # vide par defaut
@ -135,14 +142,14 @@ for x in range(0,img.size[0]):
tx=0
ty=0
if x:
left = (pixels[x-1,y] == tuyau_bout) or (pixels[x-1,y] == tuyau_milieu)
left = (color_compare(pixels[x-1,y], tuyau_bout)) or (color_compare(pixels[x-1,y], tuyau_milieu))
if x != img.size[0]-1:
right = (pixels[x+1,y] == tuyau_bout) or (pixels[x+1,y] == tuyau_milieu)
right = (color_compare(pixels[x+1,y], tuyau_bout)) or (color_compare(pixels[x+1,y], tuyau_milieu))
if y:
up = (pixels[x,y-1] == tuyau_bout) or (pixels[x,y-1] == tuyau_milieu)
up = (color_compare(pixels[x,y-1], tuyau_bout)) or (color_compare(pixels[x,y-1], tuyau_milieu))
if y != img.size[1]-1:
down = (pixels[x,y+1] == tuyau_bout) or (pixels[x,y+1] == tuyau_milieu)
down = (color_compare(pixels[x,y+1], tuyau_bout)) or (color_compare(pixels[x,y+1], tuyau_milieu))
if right and left==0:
tx=0
@ -158,20 +165,35 @@ for x in range(0,img.size[0]):
ty=1
hexa="0x"+str(tx)+str(ty)
code += "{TUYAU,"+hexa+"}, "
elif color_compare(pixels[x,y], drapeau):
if not color_compare(pixels[x,y-1], drapeau):
code += "{END_LEVEL,0x1400}, "
elif not color_compare(pixels[x,y-2], drapeau):
code+= "{END_LEVEL,0x1401}, "
elif not color_compare(pixels[x,y-3], drapeau):
code+= "{END_LEVEL,0x1302}, "
elif not color_compare(pixels[x,y-4], drapeau):
code+= "{END_LEVEL,0x1202}, "
elif not color_compare(pixels[x,y-5], drapeau):
code+= "{END_LEVEL,0x1202}, "
elif not color_compare(pixels[x,y-6], drapeau):
code+= "{END_LEVEL,0x1202}, "
else:
code+= "{END_LEVEL,0x1102},"
else:
code += "{0,'?'}, "
#code += str(pixels[x,y])
if pixels[x,y]==goomba:
if color_compare(pixels[x,y], goomba):
nombre_ennemis += 1
ennemis += "\n GOOMBA(" + str(8*x) + ", " + str(8*i) + ", -1),"
elif pixels[x,y]==koopa_vert:
elif color_compare(pixels[x,y], koopa_vert):
ennemis += "\n KOOPA_V(" + str(8*x) + ", " + str(8*i) + ", -1),"
code += "\n};\ninit_level(lvl);\n"
ennemis += "\n};\nennemis_global_size=" + str(nombre_ennemis) + ";\ninit_ennemies(ennemies0);\n"
f = open(filename+".c", 'w')
f.write(code + ennemis)
f.write(code + ennemis + "\n// !e End of generated section")
f.close()
print("Converted succesfully !")

View File

@ -386,7 +386,9 @@ void set_level(int w, int l)
}
else if (w+1==1 && l+1==2)
{
w_current_x = 280;
// !b Here the generated section begins (see the end at "!e")
w_current_x = 279;
w_current_y = 14;
world_t lvl[]=
{
@ -467,39 +469,18 @@ void set_level(int w, int l)
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x20}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{EARTH,0x00}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{EARTH,0x20}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0},
{EARTH,0x00}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0},
{EARTH,0x20}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x20}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {BRICK,0}, {0,'?'}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x00}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
@ -629,47 +610,67 @@ void set_level(int w, int l)
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {TUYAU,0x04}, {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x03},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {TUYAU,0x14}, {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x13},
{EARTH,0x21}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x00},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x00}, {TUYAU,0x03}, {TUYAU,0x03}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x00},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {TUYAU,0x11}, {TUYAU,0x10}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {TUYAU,0x21}, {TUYAU,0x20}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {COIN,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x20}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x02}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,'?'}, {0,0}, {0,0}, {EARTH,0x10},
{TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x12}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x10},
{EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x10},
{EARTH,0x11}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x00},
{EARTH,0x11}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x20}, {TUYAU,0x03}, {TUYAU,0x03}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {TUYAU,0x11}, {TUYAU,0x10}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {TUYAU,0x21}, {TUYAU,0x20}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {COIN,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x20}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x02}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,'?'}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x12}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x01}, {EARTH,0x11}, {EARTH,0x10},
{EARTH,0x11}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x20},
{EARTH,0x20}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x02}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x12}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x00}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {BLOC,0}, {END_LEVEL,0x1102},{END_LEVEL,0x1102},{END_LEVEL,0x1102},{END_LEVEL,0x1102},{END_LEVEL,0x1202}, {END_LEVEL,0x1202}, {END_LEVEL,0x1202}, {END_LEVEL,0x1302}, {END_LEVEL,0x1401}, {END_LEVEL,0x1400}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
{EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0},
};
init_level(lvl);
@ -680,24 +681,36 @@ void set_level(int w, int l)
GOOMBA(408, 8, -1),
GOOMBA(424, 8, -1),
KOOPA_V(440, 8, -1),
GOOMBA(960, 64, -1),
GOOMBA(968, 88, -1),
GOOMBA(1064, 8, -1),
GOOMBA(1320, 8, -1),
GOOMBA(1336, 8, -1),
KOOPA_V(1352, 8, -1),
KOOPA_V(1648, 8, -1),
GOOMBA(1728, 8, -1),
GOOMBA(1744, 8, -1),
GOOMBA(792, 64, -1),
GOOMBA(800, 88, -1),
GOOMBA(896, 8, -1),
GOOMBA(1152, 8, -1),
GOOMBA(1168, 8, -1),
KOOPA_V(1184, 8, -1),
KOOPA_V(1480, 8, -1),
GOOMBA(1560, 8, -1),
GOOMBA(1576, 8, -1),
};
ennemis_global_size=12;
init_ennemies(ennemies0);
// !e End of generated section
mario_x_max=0;
mario.p.x=25;
mario.p.y=32;
teleport_t t[]=
{
{106,4, 222,9, MK_LITTLE},
{243,3, 174,4, MK_LITTLE},
{216,3, 248,2, MK_UP},
};
set_teleporteurs(t, sizeof(t)/sizeof(teleport_t));
}
}