diff --git a/SuperCbr.g1a b/SuperCbr.g1a index 7c02da1..fac659e 100644 Binary files a/SuperCbr.g1a and b/SuperCbr.g1a differ diff --git a/assets-fx/img/carapace_rouge.png b/assets-fx/img/carapace_rouge.png new file mode 100644 index 0000000..70ffc06 Binary files /dev/null and b/assets-fx/img/carapace_rouge.png differ diff --git a/assets-fx/img/koopa_rouge.png b/assets-fx/img/koopa_rouge.png new file mode 100644 index 0000000..860901d Binary files /dev/null and b/assets-fx/img/koopa_rouge.png differ diff --git a/build-fx/SuperCbr.bin b/build-fx/SuperCbr.bin index cc1067e..800a254 100755 Binary files a/build-fx/SuperCbr.bin and b/build-fx/SuperCbr.bin differ diff --git a/build-fx/SuperCbr.elf b/build-fx/SuperCbr.elf index 72ff94f..f21be64 100755 Binary files a/build-fx/SuperCbr.elf and b/build-fx/SuperCbr.elf differ diff --git a/build-fx/assets/img/carapace_rouge.png.o b/build-fx/assets/img/carapace_rouge.png.o new file mode 100644 index 0000000..cbc4b5c Binary files /dev/null and b/build-fx/assets/img/carapace_rouge.png.o differ diff --git a/build-fx/assets/img/koopa_rouge.png.o b/build-fx/assets/img/koopa_rouge.png.o new file mode 100644 index 0000000..7b62947 Binary files /dev/null and b/build-fx/assets/img/koopa_rouge.png.o differ diff --git a/build-fx/map b/build-fx/map index 3d9e75c..69ca73d 100644 --- a/build-fx/map +++ b/build-fx/map @@ -200,6 +200,7 @@ LOAD build-fx/assets/img/main.png.o LOAD build-fx/assets/img/flag.png.o LOAD build-fx/assets/img/new_level.png.o LOAD build-fx/assets/img/brick.png.o +LOAD build-fx/assets/img/koopa_rouge.png.o LOAD build-fx/assets/img/menu_pause.png.o LOAD build-fx/assets/img/select_arrow.png.o LOAD build-fx/assets/img/dev.png.o @@ -218,6 +219,7 @@ LOAD build-fx/assets/img/star.png.o LOAD build-fx/assets/img/mariobig.png.o LOAD build-fx/assets/img/error.png.o LOAD build-fx/assets/img/1up.png.o +LOAD build-fx/assets/img/carapace_rouge.png.o LOAD build-fx/assets/img/tuyau.png.o LOAD build-fx/assets/img/bullet.png.o LOAD build-fx/assets/img/carapace_verte.png.o @@ -238,7 +240,7 @@ LOAD /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/liblog-fx.a LOAD /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgint-fx.a LOAD /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgcc.a 0x0000000000300000 _brom = 0x300000 - 0x0000000000010c7c _srom = ((((0x200 + SIZEOF (.text)) + SIZEOF (.rodata)) + SIZEOF (.gint.drivers)) + SIZEOF (.gint.blocks)) + 0x000000000001424c _srom = ((((0x200 + SIZEOF (.text)) + SIZEOF (.rodata)) + SIZEOF (.gint.drivers)) + SIZEOF (.gint.blocks)) .pretext 0x0000000000300200 0x8d0 *(.pretext.entry) @@ -278,7 +280,7 @@ LOAD /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgcc.a *(.dtors .dtors.*) 0x0000000000300ad0 _etors = . -.text 0x0000000000300ad0 0x8a00 +.text 0x0000000000300ad0 0x8f80 0x0000000000300ad0 _gint_exch_tlbh_start = . *(.gint.exch_tlbh) .gint.exch_tlbh @@ -289,498 +291,505 @@ LOAD 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/home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgint-fx.a(font5x7.png.o) - 0x000000000031100c _gint_font5x7 - 0x0000000000311414 _gint_font5x7_end + 0x00000000003145d8 0x4 /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgint-fx.a(tmu.c.o) + .rodata 0x00000000003145dc 0x408 /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgint-fx.a(font5x7.png.o) + 0x00000000003145dc _gint_font5x7 + 0x00000000003149e4 _gint_font5x7_end .rodata.str1.4 - 0x0000000000311414 0x6 /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgint-fx.a(t6k11.c.o) - *fill* 0x000000000031141a 0x2 + 0x00000000003149e4 0x6 /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgint-fx.a(t6k11.c.o) + *fill* 0x00000000003149ea 0x2 .rodata.str1.4 - 0x000000000031141c 0x4 /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgint-fx.a(cpg.c.o) - .rodata 0x0000000000311420 0x10 /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgint-fx.a(bopti.c.o) + 0x00000000003149ec 0x4 /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgint-fx.a(cpg.c.o) + .rodata 0x00000000003149f0 0x10 /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgint-fx.a(bopti.c.o) .rodata.str1.4 - 0x0000000000311430 0x1b /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/liblog-fx.a(liblog.c.o) - *fill* 0x000000000031144b 0x1 - .rodata 0x000000000031144c 0x100 /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgcc.a(_clz.o) - 0x000000000031144c ___clz_tab + 0x0000000000314a00 0x1b /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/liblog-fx.a(liblog.c.o) + *fill* 0x0000000000314a1b 0x1 + .rodata 0x0000000000314a1c 0x100 /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgcc.a(_clz.o) + 0x0000000000314a1c ___clz_tab -.rela.dyn 0x000000000031154c 0x0 - .rela.text 0x000000000031154c 0x0 build-fx/src/levelchanger.c.o +.rela.dyn 0x0000000000314b1c 0x0 + .rela.text 0x0000000000314b1c 0x0 build-fx/src/levelchanger.c.o .rela.pretext.entry - 0x000000000031154c 0x0 build-fx/src/levelchanger.c.o + 0x0000000000314b1c 0x0 build-fx/src/levelchanger.c.o 0x0000000008100000 . = ORIGIN (ram) .bss 0x0000000008100000 0x930 @@ -879,8 +888,8 @@ LOAD /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgcc.a *fill* 0x000000000810092c 0x4 0x0000000000000930 _sbss = SIZEOF (.bss) -.data 0x0000000008100930 0x160 load address 0x000000000031154c - 0x000000000031154c _ldata = LOADADDR (.data) +.data 0x0000000008100930 0x160 load address 0x0000000000314b1c + 0x0000000000314b1c _ldata = LOADADDR (.data) 0x0000000008100930 _rdata = . *(.data .data.*) .data 0x0000000008100930 0x0 build-fx/src/levelchanger.c.o @@ -949,28 +958,28 @@ LOAD /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgcc.a *(D) 0x0000000008100a90 . = ALIGN (0x10) -.data.4 0x0000000008100a90 0x0 load address 0x00000000003116ac +.data.4 0x0000000008100a90 0x0 load address 0x0000000000314c7c *(.data.4) 0x0000000008100a90 . = ALIGN (0x10) 0x0000000000000160 _sdata = (SIZEOF (.data) + SIZEOF (.data.4)) 0x00000000e5200000 . = ORIGIN (ilram) -.ilram 0x00000000e5200000 0x0 load address 0x00000000003116ac - 0x00000000003116ac _lilram = LOADADDR (.ilram) +.ilram 0x00000000e5200000 0x0 load address 0x0000000000314c7c + 0x0000000000314c7c _lilram = LOADADDR (.ilram) 0x00000000e5200000 _rilram = . *(.ilram) 0x00000000e5200000 . = ALIGN (0x10) 0x00000000e5007000 . = ORIGIN (xram) -.xram 0x00000000e5007000 0x0 load address 0x00000000003116ac - 0x00000000003116ac _lxram = LOADADDR (.xram) +.xram 0x00000000e5007000 0x0 load address 0x0000000000314c7c + 0x0000000000314c7c _lxram = LOADADDR (.xram) 0x00000000e5007000 _rxram = . *(.xram) 0x00000000e5007000 . = ALIGN (0x10) 0x00000000e5017000 . = ORIGIN (yram) -.yram 0x00000000e5017000 0x0 load address 0x00000000003116ac - 0x00000000003116ac _lyram = LOADADDR (.yram) +.yram 0x00000000e5017000 0x0 load address 0x0000000000314c7c + 0x0000000000314c7c _lyram = LOADADDR (.yram) 0x00000000e5017000 _ryram = . *(.yram) 0x00000000e5017000 . = ALIGN (0x10) @@ -980,8 +989,8 @@ LOAD /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgcc.a 0x000000008800df00 _gint_vbr = 0x8800df00 0x000000008800f400 . = ORIGIN (rram) -.gint.data 0x000000008800f400 0x140 load address 0x00000000003116ac - 0x00000000003116ac _lgdata = LOADADDR (.gint.data) +.gint.data 0x000000008800f400 0x140 load address 0x0000000000314c7c + 0x0000000000314c7c _lgdata = LOADADDR (.gint.data) 0x000000008800f400 _rgdata = . *(.gint.data .gint.data.*) .gint.data 0x000000008800f400 0x4 /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgint-fx.a(dupdate.c.o) @@ -1002,7 +1011,7 @@ LOAD /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgcc.a 0x000000008800f540 . = ALIGN (0x10) 0x0000000000000140 _sgdata = SIZEOF (.gint.data) -.gint.bss 0x000000008800f540 0x290 load address 0x00000000003117ec +.gint.bss 0x000000008800f540 0x290 load address 0x0000000000314dbc *(.gint.bss .gint.bss.*) .gint.bss 0x000000008800f540 0x180 /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgint-fx.a(keysc.c.o) .gint.bss 0x000000008800f6c0 0x1c /home/gmilan/opt/sh-elf-2.33-9.2.0/lib/gcc/sh3eb-elf/9.2.0/libgint-fx.a(setup.c.o) diff --git a/build-fx/src/ennemi.c.o b/build-fx/src/ennemi.c.o index 3b3330a..4e07b29 100644 Binary files a/build-fx/src/ennemi.c.o and b/build-fx/src/ennemi.c.o differ diff --git a/build-fx/src/level.c.o b/build-fx/src/level.c.o index eb57090..2406411 100644 Binary files a/build-fx/src/level.c.o and b/build-fx/src/level.c.o differ diff --git a/include/ennemi.h b/include/ennemi.h index 61c25be..13efec1 100644 --- a/include/ennemi.h +++ b/include/ennemi.h @@ -14,27 +14,18 @@ extern const int ennemi_heights[NOMBRE_ENNEMIS]; #define GOOMBA_ID 1 #define KOOPA_V_ID 2 +#define CARAPACE_VERTE 3 +#define KOOPA_R_ID 4 +#define CARAPACE_ROUGE 5 #define GOOMBA(x,y,dir) {GOOMBA_ID,{x,y,ennemi_widths[GOOMBA_ID],ennemi_heights[GOOMBA_ID],dir,0,0,1},1,0,dir} #define KOOPA_V(x,y,dir) {KOOPA_V_ID,{x,y,ennemi_widths[KOOPA_V_ID],ennemi_heights[KOOPA_V_ID],dir,0,0,1},1,0,dir} - -#define CARAPACE_VERTE 3 -#define KOOPA_ROUGE 4 -#define CARAPACE_ROUGE 5 +#define KOOPA_R(x,y,dir) {KOOPA_R_ID,{x,y,ennemi_widths[KOOPA_R_ID],ennemi_heights[KOOPA_R_ID],dir,0,0,1},1,0,dir} #define DEAD 0 // Dimensions pr les boites -#define GOOMBA_X 8 -#define GOOMBA_Y 8 - -#define KOOPA_X 8 -#define KOOPA_Y 12 - -#define CARAPACE_X 8 -#define CARAPACE_Y 9 - typedef struct { diff --git a/levelconverter/1-2.png b/levelconverter/1-2.png index f030b12..b315a84 100644 Binary files a/levelconverter/1-2.png and b/levelconverter/1-2.png differ diff --git a/levelconverter/1-2.png.c b/levelconverter/1-2.png.c index 98b627f..df5d44b 100644 --- a/levelconverter/1-2.png.c +++ b/levelconverter/1-2.png.c @@ -1,308 +1,258 @@ // !b Here the generated section begins (see the end at "!e") -w_current_x = 279; -w_current_y = 14; +w_current_x = 232; +w_current_y = 13; world_t lvl[]= { - {EARTH,0x11}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x21}, {EARTH,0x20}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {TUYAU,0x04}, {TUYAU,0x03}, {TUYAU,0x03}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {TUYAU,0x14}, {TUYAU,0x13}, {TUYAU,0x13}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x20}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x00}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,'?'}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,'?'}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {COIN,0}, {0,0}, {BRICK,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {COIN,0}, {0,0}, {BRICK,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {COIN,0}, {0,0}, {BRICK,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {COIN,0}, {0,0}, {BRICK,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,'?'}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,'?'}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {COIN,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,'?'}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {COIN,0}, {0,0}, {COIN,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,'?'}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,'?'}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {GIFT,0x21}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, - {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, 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{BRICK,0}, + {EARTH,0x10}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, + {EARTH,0x10}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, + {EARTH,0x10}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x20}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x02}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x12}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x00}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {END_LEVEL,0x1102},{END_LEVEL,0x1102},{END_LEVEL,0x1102},{END_LEVEL,0x1102},{END_LEVEL,0x1202}, {END_LEVEL,0x1202}, {END_LEVEL,0x1202}, {END_LEVEL,0x1302}, {END_LEVEL,0x1401}, {END_LEVEL,0x1400}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, }; init_level(lvl); ennemi_t ennemies0[]={ - GOOMBA(152, 8, -1), - GOOMBA(168, 8, -1), - GOOMBA(264, 8, -1), - GOOMBA(408, 8, -1), - GOOMBA(424, 8, -1), - KOOPA_V(440, 8, -1), - GOOMBA(792, 64, -1), - GOOMBA(800, 88, -1), - GOOMBA(896, 8, -1), - GOOMBA(1152, 8, -1), - GOOMBA(1168, 8, -1), - KOOPA_V(1184, 8, -1), - KOOPA_V(1480, 8, -1), - GOOMBA(1560, 8, -1), - GOOMBA(1576, 8, -1), + GOOMBA(280, 16, -1), + GOOMBA(288, 24, -1), + GOOMBA(384, 16, -1), + KOOPA_V(488, 16, -1), + KOOPA_V(504, 16, -1), + KOOPA_V(656, 16, -1), + GOOMBA(808, 16, -1), + GOOMBA(824, 16, -1), + GOOMBA(920, 16, -1), + GOOMBA(1144, 16, -1), + KOOPA_V(1160, 16, -1), + GOOMBA(1184, 16, -1), }; -ennemis_global_size=12; +ennemis_global_size=8; init_ennemies(ennemies0); // !e End of generated section \ No newline at end of file diff --git a/levelconverter/1-48.png b/levelconverter/1-48.png new file mode 100644 index 0000000..f030b12 Binary files /dev/null and b/levelconverter/1-48.png differ diff --git a/levelconverter/levelconv.py b/levelconverter/levelconv.py index e4f250c..2482d1c 100644 --- a/levelconverter/levelconv.py +++ b/levelconverter/levelconv.py @@ -15,6 +15,7 @@ drapeau = (0, 255, 216) goomba = (127, 76, 0) koopa_vert = (25, 127, 0) +koopa_rouge = (127, 0, 0) def color_compare(color1, color2): if color1[0] == color2[0] and color1[1] == color2[1] and color1[2] == color2[2]: @@ -189,6 +190,8 @@ for x in range(0,img.size[0]): ennemis += "\n GOOMBA(" + str(8*x) + ", " + str(8*i) + ", -1)," elif color_compare(pixels[x,y], koopa_vert): ennemis += "\n KOOPA_V(" + str(8*x) + ", " + str(8*i) + ", -1)," + elif color_compare(pixels[x,y], koopa_rouge): + ennemis += "\n KOOPA_R(" + str(8*x) + ", " + str(8*i) + ", -1)," code += "\n};\ninit_level(lvl);\n" ennemis += "\n};\nennemis_global_size=" + str(nombre_ennemis) + ";\ninit_ennemies(ennemies0);\n" diff --git a/src/ennemi.c b/src/ennemi.c index ff07ac7..07e723e 100644 --- a/src/ennemi.c +++ b/src/ennemi.c @@ -7,6 +7,15 @@ #include +static int sgn(int x) +{ + if (x==0) + return 0; + else if (x>0) + return 1; + return -1; +} + const int ennemi_widths [NOMBRE_ENNEMIS] = {0, 8, 8, 8, 8 , 8}; const int ennemi_heights[NOMBRE_ENNEMIS] = {0, 8, 12, 9, 12, 9}; @@ -36,7 +45,7 @@ void display_ennemi(ennemi_t * e) if (e->type==GOOMBA_ID) { extern image_t img_goomba; - tileset_t goomba={&img_goomba, GOOMBA_X, GOOMBA_Y, 1}; + tileset_t goomba={&img_goomba, ennemi_widths[GOOMBA_ID], ennemi_heights[GOOMBA_ID], 1}; if (e->life==1) draw_tile(e->b.x-world_get_real_x0(0), e->b.y-world_get_real_y0(mario.p.y), &goomba, 1+(time_id/10)%2, 0); if (e->life==0) @@ -45,16 +54,29 @@ void display_ennemi(ennemi_t * e) if (e->type==KOOPA_V_ID) { extern image_t img_koopa_verte; - tileset_t koopa_verte={&img_koopa_verte, KOOPA_X, KOOPA_Y, 1}; + tileset_t koopa_verte={&img_koopa_verte, ennemi_widths[KOOPA_V_ID], ennemi_heights[KOOPA_V_ID], 1}; if (e->life==1) draw_tile(e->b.x-world_get_real_x0(0), e->b.y-world_get_real_y0(mario.p.y), &koopa_verte, (1+e->p1)+(time_id/8)%2, 0); } + if (e->type==KOOPA_R_ID) + { + extern image_t img_koopa_rouge; + tileset_t koopa_rouge={&img_koopa_rouge, ennemi_widths[KOOPA_R_ID], ennemi_heights[KOOPA_R_ID], 1}; + if (e->life==1) + draw_tile(e->b.x-world_get_real_x0(0), e->b.y-world_get_real_y0(mario.p.y), &koopa_rouge, (1+e->p1)+(time_id/8)%2, 0); + } if (e->type==CARAPACE_VERTE) { extern image_t img_carapace_verte; - tileset_t carapace_verte={&img_carapace_verte, CARAPACE_X, CARAPACE_Y, 1}; + tileset_t carapace_verte={&img_carapace_verte, ennemi_widths[CARAPACE_VERTE], ennemi_heights[CARAPACE_VERTE], 1}; draw_tile(e->b.x-world_get_real_x0(0), e->b.y-world_get_real_y0(mario.p.y), &carapace_verte, 0, 0); } + if (e->type==CARAPACE_ROUGE) + { + extern image_t img_carapace_rouge; + tileset_t carapace_rouge={&img_carapace_rouge, ennemi_widths[CARAPACE_ROUGE], ennemi_heights[CARAPACE_ROUGE], 1}; + draw_tile(e->b.x-world_get_real_x0(0), e->b.y-world_get_real_y0(mario.p.y), &carapace_rouge, 0, 0); + } } @@ -74,7 +96,7 @@ void hurt_mario() void move_ennemi(ennemi_t *e) { - if (e->b.xb.xb.x>world_get_real_x0()-30) e->discovered=1; //if (e->b.x+e->b.w<=world_get_real_x0()) // e->type=NONE; @@ -135,14 +157,14 @@ void move_ennemi(ennemi_t *e) if ((e->b.x+j)/8!=previous_case) { previous_case=(e->b.x+j)/8; - gift_t * c=(gift_t*)world_get(e->b.x+j ,e->b.y-1); - if ((c->type==GIFT || c->type==BRICK) && (c->time_hit_id || c->state) && e->life!=DEAD) - { - e->life=DEAD; - e->p1=0; - score_add(100); - break; - } + gift_t * c=(gift_t*)world_get(e->b.x+j ,e->b.y-1); + if ((c->type==GIFT || c->type==BRICK) && (c->time_hit_id || c->state) && e->life!=DEAD) + { + e->life=DEAD; + e->p1=0; + score_add(100); + break; + } } } @@ -175,7 +197,7 @@ void move_ennemi(ennemi_t *e) e->p1=0; score_add(200); mario.p.vy=4; - mario.p.y=e->b.y+CARAPACE_Y+1; + mario.p.y=e->b.y+ennemi_heights[GOOMBA_ID]+1; } else hurt_mario(); @@ -206,22 +228,71 @@ void move_ennemi(ennemi_t *e) if (mario_fatal_hit) { e->type=CARAPACE_VERTE; - e->b.h=CARAPACE_Y; + e->b.h=ennemi_heights[CARAPACE_VERTE]; e->p1=2; e->b.vx=0; score_add(200); mario.p.vy=4; - mario.p.y=e->b.y+CARAPACE_Y+1; + mario.p.y=e->b.y+ennemi_heights[CARAPACE_VERTE]+1; } else hurt_mario(); } return; } - if (e->type==CARAPACE_VERTE) - { - + if (e->type==KOOPA_R_ID) + { + box_move(&e->b); + if (e->b.vx==0) + { + if (e->p1==0) + { + e->b.vx=-1; + e->p1=-1; + } + else + { + e->p1*=-1; + e->b.vx=e->p1; + } + } + else + { // demi tour automatique + int s=-1; + if (e->b.vx>0) + s=e->b.w; + + if (world_get_ctg(e->b.x+s, e->b.y-1)==CTG_EMPTY && sgn(e->b.vx)==sgn(s)) + { + e->p1*=-1; + e->b.vx=e->p1; + } + } + + + if (e->b.y<0) + e->type=NONE; + if (e_hit_mario) + { + if (mario_fatal_hit) + { + e->type=CARAPACE_ROUGE; + e->b.h=ennemi_heights[CARAPACE_ROUGE]; + e->p1=2; + e->b.vx=0; + score_add(200); + mario.p.vy=4; + mario.p.y=e->b.y+ennemi_heights[CARAPACE_ROUGE]+1; + } + else + hurt_mario(); + } + return; + } + + if (e->type==CARAPACE_VERTE || e->type==CARAPACE_ROUGE) + { if (e->b.vx==0) { if (e->p1<2) @@ -237,8 +308,11 @@ void move_ennemi(ennemi_t *e) e->p1++; if (e->p1==80) { - e->type=KOOPA_V_ID; - e->b.h=KOOPA_Y; + if (e->type==CARAPACE_VERTE) + e->type=KOOPA_V_ID; + else + e->type=KOOPA_R_ID; + e->b.h=ennemi_heights[e->type]; e->p1=0; e->b.vx=0; } @@ -256,7 +330,7 @@ void move_ennemi(ennemi_t *e) if (mario_fatal_hit) { mario.p.vy=4; - mario.p.y=e->b.y+CARAPACE_Y; + mario.p.y=e->b.y+ennemi_heights[CARAPACE_VERTE]; } else { @@ -273,7 +347,7 @@ void move_ennemi(ennemi_t *e) e->p1=0; e->b.vx=0; mario.p.vy=4; - mario.p.y=e->b.y+CARAPACE_Y+1; + mario.p.y=e->b.y+ennemi_heights[CARAPACE_VERTE]+1; } else hurt_mario(); diff --git a/src/level.c b/src/level.c index b923d80..2819384 100644 --- a/src/level.c +++ b/src/level.c @@ -386,8 +386,285 @@ void set_level(int w, int l) } else if (w+1==1 && l+1==2) { - // !b Here the generated section begins (see the end at "!e") +w_current_x = 232; +w_current_y = 13; +world_t lvl[]= +{ + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {TUYAU,0x03}, {TUYAU,0x02}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {TUYAU,0x13}, {TUYAU,0x12}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, + {EARTH,0x11}, {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {BRICK,0}, + {EARTH,0x11}, {EARTH,0x10}, 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{EARTH,0x11}, {EARTH,0x10}, {TUYAU,0x01}, {TUYAU,0x00}, {0,0}, {BRICK,0}, {COIN,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, + {EARTH,0x11}, {EARTH,0x10}, {TUYAU,0x13}, {TUYAU,0x13}, {0,0}, {BRICK,0}, {COIN,0}, {0,0}, {0,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, + {EARTH,0x11}, {EARTH,0x20}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, + {EARTH,0x10}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, + {EARTH,0x10}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, + {EARTH,0x10}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, {BRICK,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x20}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {TUYAU,0x03}, {TUYAU,0x03}, {TUYAU,0x02}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {TUYAU,0x13}, {TUYAU,0x13}, {TUYAU,0x12}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x00}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {BLOC,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {BLOC,0}, {END_LEVEL,0x1102},{END_LEVEL,0x1102},{END_LEVEL,0x1102},{END_LEVEL,0x1102},{END_LEVEL,0x1202}, {END_LEVEL,0x1202}, {END_LEVEL,0x1202}, {END_LEVEL,0x1302}, {END_LEVEL,0x1401}, {END_LEVEL,0x1400}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, + {EARTH,0x10}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, +}; +init_level(lvl); + +ennemi_t ennemies0[]={ + GOOMBA(280, 16, -1), + GOOMBA(288, 24, -1), + GOOMBA(384, 16, -1), + KOOPA_V(488, 16, -1), + KOOPA_V(504, 16, -1), + KOOPA_V(656, 16, -1), + GOOMBA(808, 16, -1), + GOOMBA(824, 16, -1), + GOOMBA(920, 16, -1), + GOOMBA(1144, 16, -1), + KOOPA_V(1160, 16, -1), + GOOMBA(1184, 16, -1), +}; +ennemis_global_size=8; +init_ennemies(ennemies0); + +// !e End of generated section + + mario_x_max=0; + mario.p.x=25; + mario.p.y=16; + + teleport_t t[]= + { + {6,4, 21,12, MK_LITTLE}, + {106,5, 188,12, MK_LITTLE}, + {197,2, 118,4, MK_LEFT}, + {180,5, 206,2, MK_LEFT}, + }; + + set_teleporteurs(t, sizeof(t)/sizeof(teleport_t)); + + } + + else if (w+1==1 && l+1==3) + { + +// !b Here the generated section begins (see the end at "!e") w_current_x = 279; w_current_y = 14; world_t lvl[]= @@ -681,14 +958,18 @@ void set_level(int w, int l) GOOMBA(408, 8, -1), GOOMBA(424, 8, -1), KOOPA_V(440, 8, -1), + KOOPA_R(552, 40, -1), + KOOPA_R(664, 32, -1), GOOMBA(792, 64, -1), GOOMBA(800, 88, -1), GOOMBA(896, 8, -1), + KOOPA_R(1024, 40, -1), GOOMBA(1152, 8, -1), GOOMBA(1168, 8, -1), KOOPA_V(1184, 8, -1), KOOPA_V(1480, 8, -1), GOOMBA(1560, 8, -1), + KOOPA_R(1568, 40, -1), GOOMBA(1576, 8, -1), }; ennemis_global_size=12;