correct flag drawing
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SuperCbr.g1a
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SuperCbr.g1a
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@ -119,7 +119,7 @@ void cellDraw(int cx, int cy, int sx, int sy, int plan)
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break;
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case END_LEVEL:
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tileDraw(sx, sy, &end_level, ((deco_t*)cell)->x, ((deco_t*)cell)->y);
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tileDraw(sx, sy, &end_level, ((deco_t*)cell)->x-8, ((deco_t*)cell)->y);
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break;
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}
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}
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