correct flag drawing

dev
Milang 3 years ago
parent 2547765eef
commit 3c467a5c5b
  1. BIN
      SuperCbr.g1a
  2. 2
      src/world.c

Binary file not shown.

@ -119,7 +119,7 @@ void cellDraw(int cx, int cy, int sx, int sy, int plan)
break;
case END_LEVEL:
tileDraw(sx, sy, &end_level, ((deco_t*)cell)->x, ((deco_t*)cell)->y);
tileDraw(sx, sy, &end_level, ((deco_t*)cell)->x-8, ((deco_t*)cell)->y);
break;
}
}

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