ajout teleporteurs

dev
Milang 3 years ago
parent e0b49c8bc4
commit dbd0855969
  1. BIN
      SuperCbr.g1a
  2. BIN
      build-fx/SuperCbr.bin
  3. BIN
      build-fx/SuperCbr.elf
  4. 1176
      build-fx/map
  5. 7
      src/save.c

Binary file not shown.

Binary file not shown.

Binary file not shown.

File diff suppressed because it is too large Load Diff

@ -3,14 +3,13 @@
#include <stdint.h>
uint32_t level_scores [NB_MONDES] [WORLD_RUN_ENTRY]={0};
uint32_t level_times [NB_MONDES] [WORLD_RUN_ENTRY]={0};
uint32_t level_coins [NB_MONDES] [WORLD_RUN_ENTRY]={0};
uint32_t level_starfrags [NB_MONDES] [WORLD_RUN_ENTRY]={0};
uint32_t progress_status=0; // world 1 only
uint32_t progress_status=0; // in worlds : world 1 only
static uint32_t checksum1;
@ -43,4 +42,6 @@ void set_best_time(int world, int level, int score)
}
int get_progress_status()
{ return progress_status; }
{
return progress_status;
}
Loading…
Cancel
Save