milang
|
1b3acce432
|
update ennemi functions
use `ennemi_t const * ` instead of `ennemi_t *` in display methods
|
3 years ago |
Milang
|
6a744b0547
|
clean code & prepare to add piranha plants
|
3 years ago |
Milang
|
76fe4d2e3f
|
improve time & score displaying
|
3 years ago |
Milang
|
9760257d76
|
fallback to getkey after gint's getkey improvements
|
3 years ago |
Milang
|
7c9da97baf
|
last chance to fix timer bug
|
3 years ago |
Milang
|
98ff078150
|
fix second timer bug
|
3 years ago |
Milang
|
da4d716878
|
Fix timer bug reported by @Calcloverhk
|
3 years ago |
Milang
|
a2754a92fd
|
fix flag drawing 2
|
3 years ago |
Milang
|
3c467a5c5b
|
correct flag drawing
|
3 years ago |
Milang
|
2547765eef
|
add commands for the camera & slow down ennemies to their initial speed
|
3 years ago |
Milang
|
8306be7e7a
|
minimize ram use due to a lack of ram
|
3 years ago |
Milang
|
f739816d03
|
clean bullets & correct special brick bug
|
3 years ago |
Milang
|
7475d478f5
|
some code cleaning
|
3 years ago |
Milang
|
5aeb14b1c6
|
fix minor brick display bug
|
3 years ago |
Milang
|
72d1ce0255
|
clean mario.c source code
|
3 years ago |
Milang
|
27a22209e3
|
fix minor hitbox bug when conflict with platform & blocs
|
3 years ago |
Milang
|
7138dd442c
|
global code cleaning, especially with function names
|
3 years ago |
Milang
|
0c527962ab
|
clear world.c code
|
3 years ago |
Milang
|
de30485e46
|
add left animation for pipes
|
3 years ago |
Milang
|
45a70614a0
|
fix coyote time bug and change a little hitboxes
|
3 years ago |
Milang
|
99120d5299
|
new pipe sprite
|
3 years ago |
Milang
|
6d29add2da
|
new mario hit box => reduced width
|
3 years ago |
Milang
|
4fb0254dba
|
update textures, animations & add new keyboard keys for debug
|
3 years ago |
Milang
|
ef10b6c6e6
|
fix time over bug
|
3 years ago |
Milang
|
e2b6eac34b
|
fix keyboard bug, lighten interface & clean some parts of the code
|
3 years ago |
Milang
|
d9d6648a17
|
clean ingame interface -> score & coins are hidden, and are shown only when they change
|
3 years ago |
Milang
|
8ab8a4cd7a
|
add fx9860g emulator integrated to the folder
clean LaunchUI() func (proper switch etc..)
|
3 years ago |
Milang
|
fae77016d5
|
add a new camera system (experimental)
|
3 years ago |
Milang
|
1aa5edd231
|
add coyote time & jump buffering
|
3 years ago |
Milang
|
4ed9222790
|
correct fire bullet speed
|
3 years ago |
Milang
|
e6ed094095
|
add specific comportement when a plateform is could pass trough mario
|
3 years ago |
Milang
|
48625d4ce4
|
update start coords
|
3 years ago |
Milang
|
a6bb83f355
|
add plateforms as complete physical objects
there are no max coordinates any longer, but now thay can fall, and there is a better support with mario (not complete yet)
|
3 years ago |
Milang
|
748d7c04db
|
fixed plateforms bug
|
3 years ago |
Milang
|
f3c5a89450
|
updated icon
|
3 years ago |
Milang
|
2ce87496e6
|
fixed ram management bug
|
3 years ago |
Milang
|
7ff674bc39
|
fixed ram management bug
|
3 years ago |
Milang
|
54ab77daed
|
add tree img
|
3 years ago |
Milang
|
ed25c7394a
|
ajout des decos
|
3 years ago |
Milang
|
a8a8550e05
|
add level 1 to binary levels
|
3 years ago |
Milang
|
ddef97b66b
|
add ennemi support
|
3 years ago |
Milang
|
af29ac6970
|
fixed flag bug
|
3 years ago |
Milang
|
71f3e778bb
|
fully added level decompression
|
3 years ago |
Milang
|
e6f3e6cdaa
|
adding compressed level format (incomplete)
|
3 years ago |
Milang
|
04743ed5b5
|
move set_level
|
3 years ago |
Milang
|
2871c50f73
|
move init ennemi function
|
3 years ago |
Milang
|
bdab50f58e
|
update build
|
3 years ago |
Milang
|
92668ae15b
|
fixed bonus speed
|
3 years ago |
Milang
|
3d22b719ce
|
correct "persisting mushroom" bug
add .gitignore
|
3 years ago |
Milang
|
c97342b263
|
fix camera & continue level 2
|
3 years ago |