Milang
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4ed9222790
|
correct fire bullet speed
|
3 years ago |
Milang
|
e6ed094095
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add specific comportement when a plateform is could pass trough mario
|
3 years ago |
Milang
|
48625d4ce4
|
update start coords
|
3 years ago |
Milang
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a6bb83f355
|
add plateforms as complete physical objects
there are no max coordinates any longer, but now thay can fall, and there is a better support with mario (not complete yet)
|
3 years ago |
Milang
|
748d7c04db
|
fixed plateforms bug
|
3 years ago |
Milang
|
f3c5a89450
|
updated icon
|
3 years ago |
Milang
|
2ce87496e6
|
fixed ram management bug
|
3 years ago |
Milang
|
7ff674bc39
|
fixed ram management bug
|
3 years ago |
Milang
|
54ab77daed
|
add tree img
|
3 years ago |
Milang
|
ed25c7394a
|
ajout des decos
|
3 years ago |
Milang
|
a8a8550e05
|
add level 1 to binary levels
|
3 years ago |
Milang
|
ddef97b66b
|
add ennemi support
|
3 years ago |
Milang
|
af29ac6970
|
fixed flag bug
|
3 years ago |
Milang
|
71f3e778bb
|
fully added level decompression
|
3 years ago |
Milang
|
e6f3e6cdaa
|
adding compressed level format (incomplete)
|
3 years ago |
Milang
|
04743ed5b5
|
move set_level
|
3 years ago |
Milang
|
2871c50f73
|
move init ennemi function
|
3 years ago |
Milang
|
bdab50f58e
|
update build
|
3 years ago |
Milang
|
92668ae15b
|
fixed bonus speed
|
3 years ago |
Milang
|
3d22b719ce
|
correct "persisting mushroom" bug
add .gitignore
|
3 years ago |
Milang
|
c97342b263
|
fix camera & continue level 2
|
3 years ago |
Milang
|
6d09ea36be
|
add distinct camera
|
3 years ago |
Milang
|
adccfcceb3
|
cleaned some parts of the code
|
3 years ago |
Milang
|
17bd723f43
|
add red koopas, and a new lvl 1-2 prototype
|
3 years ago |
Milang
|
1430639595
|
add complete second level & fix levelconv.py bug
|
3 years ago |
Milang
|
a5619d4d18
|
add splash screen, disable up key, update w4 img, add transparency to flags
|
3 years ago |
Milang
|
cdb9e2c26d
|
add full pipe support & animations
|
3 years ago |
Milang
|
ca1f602345
|
experimental physics change to add completely plateforms support
|
3 years ago |
Milang
|
7381ee005a
|
now mario moves automatically when he is on a plateform
|
3 years ago |
Milang
|
ec7a2be6d5
|
add animation when mario comes into the pipe
|
3 years ago |
Milang
|
4ce6ed3969
|
add cleaner framerate management
|
3 years ago |
Milang
|
a071d0373e
|
fix an infinite loop bug when a level is not coded yet
|
3 years ago |
Milang
|
ef4d0ffcdf
|
add coins saving
|
3 years ago |
Milang
|
dbf5416ba7
|
changes about intuitiveness & add complete support of teleporters
|
3 years ago |
Milang
|
fc84f10122
|
add
|
3 years ago |
Milang
|
7abe14d5a3
|
add teleport. reset in level.c
|
3 years ago |
Milang
|
eb74acf72c
|
ajout teleporteurs source files
|
3 years ago |
Milang
|
dbd0855969
|
ajout teleporteurs
|
3 years ago |
Milang
|
e0b49c8bc4
|
add highscore management
|
3 years ago |
Milang
|
5218b9e6b7
|
fix best time bug
|
3 years ago |
Milang
|
823c28050e
|
add global time management, update font and add dynamic infos about levels
|
3 years ago |
Milang
|
e3a82711d8
|
added end level (not complete, I need to add the score and make an animation)
|
3 years ago |
Milang
|
51addfe8fa
|
new g1a !
|
3 years ago |
Milang
|
648789d350
|
build game
|
3 years ago |
Milang
|
62743480ce
|
added game over picture -> needs to be redesigned
|
3 years ago |
Milang
|
69aa9ee702
|
add running mode
code death animation (80%)
add level displaying before (2 secs) and clear plateforms beteween levels
|
3 years ago |
Milang
|
b003f8bfc6
|
add some parts of topic content
|
3 years ago |
Milang
|
7b3f00def8
|
build files
|
3 years ago |
Milang
|
881d51a39a
|
new build
|
3 years ago |
Milang
|
7499b37ccb
|
updated level 1 and 2
|
3 years ago |