Commit Graph

122 Commits

Author SHA1 Message Date
Milang 9760257d76 fallback to getkey after gint's getkey improvements 2020-02-23 13:50:59 +01:00
Milang 7c9da97baf last chance to fix timer bug 2020-02-22 17:56:09 +01:00
Milang 98ff078150 fix second timer bug 2020-02-20 18:24:40 +01:00
Milang da4d716878 Fix timer bug reported by @Calcloverhk 2020-02-20 15:45:41 +01:00
Milang a2754a92fd fix flag drawing 2 2020-02-18 14:35:26 +01:00
Milang 3c467a5c5b correct flag drawing 2020-02-18 14:32:44 +01:00
Milang 2547765eef add commands for the camera & slow down ennemies to their initial speed 2020-02-18 13:47:44 +01:00
Milang 8306be7e7a minimize ram use due to a lack of ram 2020-02-18 13:03:57 +01:00
Milang f739816d03 clean bullets & correct special brick bug 2020-02-17 19:16:50 +01:00
Milang 7475d478f5 some code cleaning 2020-02-17 18:43:16 +01:00
Milang 5aeb14b1c6 fix minor brick display bug 2020-02-17 17:53:37 +01:00
Milang 72d1ce0255 clean mario.c source code 2020-02-17 14:49:03 +01:00
Milang 27a22209e3 fix minor hitbox bug when conflict with platform & blocs 2020-02-17 10:45:11 +01:00
Milang 7138dd442c global code cleaning, especially with function names 2020-02-16 20:43:35 +01:00
Milang 0c527962ab clear world.c code 2020-02-16 18:47:20 +01:00
Milang de30485e46 add left animation for pipes 2020-02-16 15:20:35 +01:00
Milang 45a70614a0 fix coyote time bug and change a little hitboxes 2020-02-16 13:32:16 +01:00
Milang 99120d5299 new pipe sprite 2020-02-16 12:53:02 +01:00
Milang 6d29add2da new mario hit box => reduced width 2020-02-16 12:51:27 +01:00
Milang 4fb0254dba update textures, animations & add new keyboard keys for debug 2020-02-16 11:49:01 +01:00
Milang ef10b6c6e6 fix time over bug 2020-02-16 11:14:53 +01:00
Milang e2b6eac34b fix keyboard bug, lighten interface & clean some parts of the code 2020-02-15 19:35:49 +01:00
Milang d9d6648a17 clean ingame interface -> score & coins are hidden, and are shown only when they change 2020-02-15 14:40:01 +01:00
Milang 8ab8a4cd7a add fx9860g emulator integrated to the folder
clean LaunchUI() func (proper switch etc..)
2020-02-15 13:41:50 +01:00
Milang fae77016d5 add a new camera system (experimental) 2020-02-07 10:40:24 +01:00
Milang 1aa5edd231 add coyote time & jump buffering 2020-02-07 10:39:43 +01:00
Milang 4ed9222790 correct fire bullet speed 2020-02-07 10:39:21 +01:00
Milang e6ed094095 add specific comportement when a plateform is could pass trough mario 2020-02-04 20:34:30 +01:00
Milang 48625d4ce4 update start coords 2020-02-04 20:15:36 +01:00
Milang a6bb83f355 add plateforms as complete physical objects
there are no max coordinates any longer, but now thay can fall, and there is a better support with mario (not complete yet)
2020-02-04 20:12:17 +01:00
Milang 748d7c04db fixed plateforms bug 2020-02-03 15:13:37 +01:00
Milang f3c5a89450 updated icon 2020-02-03 11:53:55 +01:00
Milang 2ce87496e6 fixed ram management bug 2020-02-03 11:52:19 +01:00
Milang 7ff674bc39 fixed ram management bug 2020-02-03 11:12:54 +01:00
Milang 54ab77daed add tree img 2020-02-02 20:32:02 +01:00
Milang ed25c7394a ajout des decos 2020-02-02 20:31:44 +01:00
Milang a8a8550e05 add level 1 to binary levels 2020-02-02 17:55:03 +01:00
Milang ddef97b66b add ennemi support 2020-02-02 16:48:23 +01:00
Milang af29ac6970 fixed flag bug 2020-02-02 16:24:40 +01:00
Milang 71f3e778bb fully added level decompression 2020-02-02 16:05:56 +01:00
Milang e6f3e6cdaa adding compressed level format (incomplete) 2020-02-01 16:39:34 +01:00
Milang 04743ed5b5 move set_level 2020-02-01 14:39:08 +01:00
Milang 2871c50f73 move init ennemi function 2020-02-01 14:36:34 +01:00
Milang bdab50f58e update build 2020-01-30 21:24:23 +01:00
Milang 92668ae15b fixed bonus speed 2020-01-30 21:18:03 +01:00
Milang 3d22b719ce correct "persisting mushroom" bug
add .gitignore
2020-01-30 21:09:18 +01:00
Milang c97342b263 fix camera & continue level 2 2020-01-29 18:24:33 +01:00
Milang 6d09ea36be add distinct camera 2020-01-29 14:34:57 +01:00
Milang adccfcceb3 cleaned some parts of the code 2020-01-29 14:34:47 +01:00
Milang 17bd723f43 add red koopas, and a new lvl 1-2 prototype 2020-01-28 21:32:58 +01:00