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.gitignore vendored
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build-fx/*
build-cg/*
INIT/CasioRAM.mem
SuperCbr.dlw

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//------------------------------------------------------------------
// Addin-Application header control file, created with the CASIO SDK
//------------------------------------------------------------------
[OUTPUT] : "SUPERCBR.G1A"
[BINDATA] : "FXADDINror.bin"
[DISPNAME] : "SuperCbr"
[APPNAME] : "@SUPERCB"
[VERSION] : "01.00.0000"
[APL_ICON] : "MainIcon.bmp"
[MODULE_NUM] : 0
[MOD1_TITLE] : "SuperCbr"
[MOD1_ICON] : "eActivityIcon.bmp"

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[DLSimRunSpace]

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[DLSimWorkSpace]
[_1]
Type=5
Order=0
Top=15
Left=2235
Height=4740
Width=5565
State=0
Flags=00000020
OptionA=0
[_2]
Type=1
Order=1
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Left=7800
Height=6885
Width=8400
State=0
Flags=00000001
OptionA=15
OptionB=15
[_3]
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Order=2
Top=4035
Left=2715
Height=6390
Width=5535
State=0
Flags=00000001
OptionA=0
[_4]
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Order=6
Top=4740
Left=2220
Height=3165
Width=5565
State=0
Flags=00000000
OptionA=0
[_5]
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Order=5
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Flags=00000000
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[_6]
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Order=9
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Flags=00000000
OptionA=0
[_7]
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Flags=00000000
OptionA=0
[_8]
Type=17
Order=4
Top=15
Left=-15
Height=11115
Width=2235
State=0
Flags=00000000
OptionA=0
[_9]
Type=15
Order=3
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[_32]
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Height=4584
Width=5592
State=16
Flags=00000020
OptionA=0

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[DLSimProject]
Name=SuperCbr
Version=1.00.0000
Model=:fx-9860G.dlm
SourcePath=SRC
MemoryPath=INIT
MemCardPath=SDCard
[Program1]
Program=SUPERCBR.G1A
Debug=Debug\FXADDINror.dbg
LoadAddress=80000000:90100000

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assets-fx/img/level.png Executable file

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build-fx/SuperCbr.bin Executable file

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build-fx/map Normal file

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build-fx/src/bonus.c.d Normal file
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build-fx/src/bonus.c.o: src/bonus.c include/bonus.h include/box.h \
include/mario.h include/box.h include/world.h include/tile.h \
include/score.h include/ennemi.h include/constants.h
include/bonus.h:
include/box.h:
include/mario.h:
include/box.h:
include/world.h:
include/tile.h:
include/score.h:
include/ennemi.h:
include/constants.h:

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build-fx/src/bonus.c.o Normal file

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build-fx/src/box.c.d Normal file
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build-fx/src/box.c.o: src/box.c include/box.h include/world.h \
include/ennemi.h include/box.h include/score.h include/constants.h
include/box.h:
include/world.h:
include/ennemi.h:
include/box.h:
include/score.h:
include/constants.h:

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build-fx/src/box.c.o Normal file

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build-fx/src/config.c.d Normal file
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build-fx/src/config.c.o: src/config.c include/config.h
include/config.h:

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build-fx/src/config.c.o Normal file

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build-fx/src/ennemi.c.d Normal file
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build-fx/src/ennemi.c.o: src/ennemi.c include/ennemi.h include/box.h \
include/mario.h include/box.h include/tile.h include/world.h \
include/score.h
include/ennemi.h:
include/box.h:
include/mario.h:
include/box.h:
include/tile.h:
include/world.h:
include/score.h:

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build-fx/src/ennemi.c.o Normal file

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build-fx/src/framerate.c.o: src/framerate.c

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build-fx/src/keyboard.c.d Normal file
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build-fx/src/keyboard.c.o: src/keyboard.c include/keyboard.h \
include/mario.h include/box.h include/score.h include/config.h
include/keyboard.h:
include/mario.h:
include/box.h:
include/score.h:
include/config.h:

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build-fx/src/keyboard.c.o Normal file

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build-fx/src/level.c.d Normal file
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build-fx/src/level.c.o: src/level.c include/level.h include/world.h \
include/mario.h include/box.h include/score.h include/ennemi.h \
include/keyboard.h include/plateforme.h include/tuyau.h
include/level.h:
include/world.h:
include/mario.h:
include/box.h:
include/score.h:
include/ennemi.h:
include/keyboard.h:
include/plateforme.h:
include/tuyau.h:

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