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master
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ec7a2be6d5
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build-fx/*
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build-cg/*
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INIT/CasioRAM.mem
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SuperCbr.dlw
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//------------------------------------------------------------------
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// Addin-Application header control file, created with the CASIO SDK
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//------------------------------------------------------------------
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[OUTPUT] : "SUPERCBR.G1A"
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[BINDATA] : "FXADDINror.bin"
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[DISPNAME] : "SuperCbr"
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[APPNAME] : "@SUPERCB"
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[VERSION] : "01.00.0000"
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[APL_ICON] : "MainIcon.bmp"
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[MODULE_NUM] : 0
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[MOD1_TITLE] : "SuperCbr"
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[MOD1_ICON] : "eActivityIcon.bmp"
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BIN
MainIcon.bmp
Before Width: | Height: | Size: 138 B |
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[DLSimRunSpace]
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112
SuperCbr.dlw
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[DLSimWorkSpace]
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[_1]
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Type=5
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Order=0
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Top=15
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Left=2235
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Height=4740
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Width=5565
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State=0
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Flags=00000020
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OptionA=0
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[_2]
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Type=1
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Order=1
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Top=15
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Left=7800
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Height=6885
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Width=8400
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State=0
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Flags=00000001
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OptionA=15
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OptionB=15
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[_3]
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Type=6
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Order=2
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Top=4035
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Left=2715
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Height=6390
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Width=5535
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State=0
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Flags=00000001
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OptionA=0
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[_4]
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Type=7
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Order=6
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Top=4740
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Left=2220
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Height=3165
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Width=5565
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State=0
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Flags=00000000
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OptionA=0
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[_5]
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Type=8
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Order=5
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Top=7905
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Left=2220
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Height=3225
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Width=5580
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State=0
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Flags=00000000
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OptionA=0
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[_6]
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Type=3
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Order=9
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Top=0
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Left=10788
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Height=6348
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Width=2232
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State=16
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Flags=00000000
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OptionA=0
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[_7]
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Type=2
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Order=8
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Top=6348
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Left=7800
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Height=3588
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Width=5220
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State=16
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Flags=00000000
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OptionA=0
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[_8]
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Type=17
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Order=4
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Top=15
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Left=-15
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Height=11115
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Width=2235
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State=0
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Flags=00000000
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OptionA=0
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[_9]
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Type=15
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Order=3
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Top=4740
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Left=2235
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Height=6345
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Width=5595
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State=0
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||||
Flags=00000000
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OptionA=0
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[_32]
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Type=16
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||||
Order=7
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Top=0
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Left=2208
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Height=4584
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Width=5592
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||||
State=16
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||||
Flags=00000020
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OptionA=0
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BIN
SuperCbr.g1a
12
SuperCbr.g1w
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[DLSimProject]
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Name=SuperCbr
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Version=1.00.0000
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Model=:fx-9860G.dlm
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SourcePath=SRC
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MemoryPath=INIT
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MemCardPath=SDCard
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[Program1]
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Program=SUPERCBR.G1A
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Debug=Debug\FXADDINror.dbg
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LoadAddress=80000000:90100000
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Before Width: | Height: | Size: 715 B After Width: | Height: | Size: 8.0 KiB |
Before Width: | Height: | Size: 7.0 KiB |
Before Width: | Height: | Size: 616 B |
Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 585 B |
Before Width: | Height: | Size: 647 B After Width: | Height: | Size: 4.4 KiB |
Before Width: | Height: | Size: 8.0 KiB |
Before Width: | Height: | Size: 686 B After Width: | Height: | Size: 649 B |
Before Width: | Height: | Size: 706 B |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 3.5 KiB |
Before Width: | Height: | Size: 8.1 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 676 B After Width: | Height: | Size: 622 B |
Before Width: | Height: | Size: 5.8 KiB |
Before Width: | Height: | Size: 584 B |
After Width: | Height: | Size: 611 B |
Before Width: | Height: | Size: 756 B After Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 7.0 KiB After Width: | Height: | Size: 707 B |
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build-fx/src/bonus.c.o: src/bonus.c include/bonus.h include/box.h \
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include/mario.h include/box.h include/world.h include/tile.h \
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include/score.h include/ennemi.h include/constants.h
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include/bonus.h:
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include/box.h:
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include/mario.h:
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include/box.h:
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include/world.h:
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include/tile.h:
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include/score.h:
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include/ennemi.h:
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include/constants.h:
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build-fx/src/box.c.o: src/box.c include/box.h include/world.h \
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include/ennemi.h include/box.h include/score.h include/constants.h
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include/box.h:
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include/world.h:
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include/ennemi.h:
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include/box.h:
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include/score.h:
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include/constants.h:
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build-fx/src/config.c.o: src/config.c include/config.h
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include/config.h:
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build-fx/src/ennemi.c.o: src/ennemi.c include/ennemi.h include/box.h \
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include/mario.h include/box.h include/tile.h include/world.h \
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include/score.h
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include/ennemi.h:
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include/box.h:
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include/mario.h:
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include/box.h:
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include/tile.h:
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include/world.h:
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include/score.h:
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@ -0,0 +1 @@
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build-fx/src/framerate.c.o: src/framerate.c
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build-fx/src/keyboard.c.o: src/keyboard.c include/keyboard.h \
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include/mario.h include/box.h include/score.h include/config.h
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include/keyboard.h:
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include/mario.h:
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include/box.h:
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include/score.h:
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include/config.h:
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build-fx/src/level.c.o: src/level.c include/level.h include/world.h \
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include/mario.h include/box.h include/score.h include/ennemi.h \
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include/keyboard.h include/plateforme.h include/tuyau.h
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include/level.h:
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include/world.h:
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include/mario.h:
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include/box.h:
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include/score.h:
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include/ennemi.h:
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include/keyboard.h:
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include/plateforme.h:
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include/tuyau.h:
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