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47529dd99c
Delete unused pictures
master
Milang
2020-04-04 14:57:25 +0200
2a85f98b93
add spikes (25%)
Milang
2020-04-03 19:20:03 +0200
14caa99616
updated coyote time code
Milang
2020-04-03 14:43:45 +0200
1a877773f7
opimisations about mario
Milang
2020-03-14 15:02:12 +0100
86286e4b29
new brick behaviour when destroying
Milang
2020-03-13 13:10:01 +0100
0eaaac1a9c
fix flour bug
Milang
2020-03-13 12:10:06 +0100
0f6f429514
completed level 3
Milang
2020-03-13 10:55:17 +0100
21734f0765
completing lvl 1- 3
Milang
2020-03-11 11:41:59 +0100
e06d2eb947
update build
Milang
2020-03-11 11:29:22 +0100
b6ae4b8cc9
plante piranha completée
Milang
2020-03-10 19:34:09 +0100
eb1e3e1fc6
completing piranha plants
Milang
2020-03-10 19:20:06 +0100
9476c81e50
level changes
Milang
2020-03-07 15:22:39 +0100
35c1214270
Fixed camera
Milang
2020-03-07 15:22:07 +0100
23b98fd3d4
fix minor camera "bugs"
Milang
2020-03-04 15:08:35 +0100
13872b3dcb
reduce koopa code
milang
2020-02-29 19:15:09 +0100
5f9791f6aa
optimized ennemi behaviour (to be tested)
milang
2020-02-29 19:01:17 +0100
1b3acce432
update ennemi functions
milang
2020-02-29 18:24:33 +0100
6a744b0547
clean code & prepare to add piranha plants
dev
Milang
2020-02-25 18:42:40 +0100
76fe4d2e3f
improve time & score displaying
Milang
2020-02-25 17:35:06 +0100
9760257d76
fallback to getkey after gint's getkey improvements
Milang
2020-02-23 13:50:59 +0100
7c9da97baf
last chance to fix timer bug
0.5.3
Milang
2020-02-22 17:56:09 +0100
98ff078150
fix second timer bug
Milang
2020-02-20 18:24:40 +0100
da4d716878
Fix timer bug reported by @Calcloverhk
Milang
2020-02-20 15:45:41 +0100
a2754a92fd
fix flag drawing 2
0.5.2
Milang
2020-02-18 14:35:26 +0100
3c467a5c5b
correct flag drawing
Milang
2020-02-18 14:32:44 +0100
2547765eef
add commands for the camera & slow down ennemies to their initial speed
Milang
2020-02-18 13:47:44 +0100
8306be7e7a
minimize ram use due to a lack of ram
0.5.1
Milang
2020-02-18 13:03:57 +0100
f739816d03
clean bullets & correct special brick bug
Milang
2020-02-17 19:16:50 +0100
7475d478f5
some code cleaning
Milang
2020-02-17 18:43:16 +0100
5aeb14b1c6
fix minor brick display bug
Milang
2020-02-17 17:53:37 +0100
72d1ce0255
clean mario.c source code
Milang
2020-02-17 14:49:03 +0100
27a22209e3
fix minor hitbox bug when conflict with platform & blocs
Milang
2020-02-17 10:45:11 +0100
7138dd442c
global code cleaning, especially with function names
0.5
Milang
2020-02-16 20:43:35 +0100
0c527962ab
clear world.c code
Milang
2020-02-16 18:47:20 +0100
de30485e46
add left animation for pipes
Milang
2020-02-16 15:20:35 +0100
45a70614a0
fix coyote time bug and change a little hitboxes
Milang
2020-02-16 13:32:16 +0100
99120d5299
new pipe sprite
Milang
2020-02-16 12:53:02 +0100
6d29add2da
new mario hit box => reduced width
Milang
2020-02-16 12:51:27 +0100
4fb0254dba
update textures, animations & add new keyboard keys for debug
Milang
2020-02-16 11:49:01 +0100
ef10b6c6e6
fix time over bug
Milang
2020-02-16 11:14:53 +0100
e2b6eac34b
fix keyboard bug, lighten interface & clean some parts of the code
Milang
2020-02-15 19:35:49 +0100
d9d6648a17
clean ingame interface -> score & coins are hidden, and are shown only when they change
Milang
2020-02-15 14:40:01 +0100
8ab8a4cd7a
add fx9860g emulator integrated to the folder clean LaunchUI() func (proper switch etc..)
Milang
2020-02-15 13:41:50 +0100
fae77016d5
add a new camera system (experimental)
Milang
2020-02-07 10:40:24 +0100
1aa5edd231
add coyote time & jump buffering
Milang
2020-02-07 10:39:43 +0100
4ed9222790
correct fire bullet speed
Milang
2020-02-07 10:39:21 +0100
e6ed094095
add specific comportement when a plateform is could pass trough mario
0.4.3
Milang
2020-02-04 20:34:30 +0100
48625d4ce4
update start coords
Milang
2020-02-04 20:15:36 +0100
a6bb83f355
add plateforms as complete physical objects there are no max coordinates any longer, but now thay can fall, and there is a better support with mario (not complete yet)
Milang
2020-02-04 20:12:17 +0100
748d7c04db
fixed plateforms bug
0.4.2
Milang
2020-02-03 15:13:37 +0100
f3c5a89450
updated icon
Milang
2020-02-03 11:53:55 +0100
2ce87496e6
fixed ram management bug
Milang
2020-02-03 11:52:19 +0100
7ff674bc39
fixed ram management bug
0.4.1
Milang
2020-02-03 11:12:54 +0100
54ab77daed
add tree img
Milang
2020-02-02 20:32:02 +0100
ed25c7394a
ajout des decos
Milang
2020-02-02 20:31:44 +0100
a8a8550e05
add level 1 to binary levels
0.4
Milang
2020-02-02 17:55:03 +0100
ddef97b66b
add ennemi support
Milang
2020-02-02 16:48:23 +0100
af29ac6970
fixed flag bug
Milang
2020-02-02 16:24:40 +0100
71f3e778bb
fully added level decompression
Milang
2020-02-02 16:05:56 +0100
e6f3e6cdaa
adding compressed level format (incomplete)
Milang
2020-02-01 16:39:34 +0100
04743ed5b5
move set_level
Milang
2020-02-01 14:39:08 +0100
2871c50f73
move init ennemi function
Milang
2020-02-01 14:36:34 +0100
bdab50f58e
update build
0.3
Milang
2020-01-30 21:24:23 +0100
92668ae15b
fixed bonus speed
Milang
2020-01-30 21:18:03 +0100
3d22b719ce
correct "persisting mushroom" bug add .gitignore
Milang
2020-01-30 21:09:18 +0100
c97342b263
fix camera & continue level 2
Milang
2020-01-29 18:24:33 +0100
6d09ea36be
add distinct camera
Milang
2020-01-29 14:34:57 +0100
adccfcceb3
cleaned some parts of the code
Milang
2020-01-29 14:34:47 +0100
17bd723f43
add red koopas, and a new lvl 1-2 prototype
Milang
2020-01-28 21:32:58 +0100
1430639595
add complete second level & fix levelconv.py bug
Milang
2020-01-28 14:32:39 +0100
a5619d4d18
add splash screen, disable up key, update w4 img, add transparency to flags
Milang
2020-01-27 20:19:25 +0100
cdb9e2c26d
add full pipe support & animations
Milang
2020-01-27 16:53:53 +0100
ca1f602345
experimental physics change to add completely plateforms support
Milang
2020-01-27 16:46:37 +0100
7381ee005a
now mario moves automatically when he is on a plateform
Milang
2020-01-27 16:25:19 +0100
ec7a2be6d5
add animation when mario comes into the pipe
ec7a2be6d5
Milang
2020-01-25 21:23:21 +0100
4ce6ed3969
add cleaner framerate management
Milang
2020-01-25 21:06:34 +0100
a071d0373e
fix an infinite loop bug when a level is not coded yet
Milang
2020-01-25 20:35:34 +0100
ef4d0ffcdf
add coins saving
Milang
2020-01-25 11:54:39 +0100
dbf5416ba7
changes about intuitiveness & add complete support of teleporters
Milang
2020-01-25 11:35:07 +0100
fc84f10122
add
Milang
2020-01-24 12:08:40 +0100
7abe14d5a3
add teleport. reset in level.c
Milang
2020-01-23 21:03:58 +0100
eb74acf72c
ajout teleporteurs source files
Milang
2020-01-23 19:54:19 +0100
dbd0855969
ajout teleporteurs
Milang
2020-01-23 19:53:58 +0100
e0b49c8bc4
add highscore management
Milang
2020-01-19 20:17:14 +0100
5218b9e6b7
fix best time bug
Milang
2020-01-19 19:59:13 +0100
823c28050e
add global time management, update font and add dynamic infos about levels
Milang
2020-01-15 20:42:51 +0100
e3a82711d8
added end level (not complete, I need to add the score and make an animation)
Milang
2020-01-15 12:18:14 +0100
51addfe8fa
new g1a !
Milang
2020-01-14 21:34:13 +0100
648789d350
build game
Milang
2020-01-14 21:33:59 +0100
62743480ce
added game over picture -> needs to be redesigned
Milang
2020-01-14 21:33:16 +0100
69aa9ee702
add running mode code death animation (80%) add level displaying before (2 secs) and clear plateforms beteween levels
Milang
2020-01-14 21:31:13 +0100
b003f8bfc6
add some parts of topic content
Milang
2020-01-13 20:27:59 +0100
7b3f00def8
build files
Milang
2020-01-13 20:27:29 +0100
881d51a39a
new build
Milang
2020-01-13 20:27:18 +0100
7499b37ccb
updated level 1 and 2
Milang
2020-01-13 20:26:37 +0100
8210034071
added level choosing interface
Milang
2020-01-13 20:26:04 +0100
fadf1b6888
remove auto deletion of ennemies when they pass to the left of the screen (was firstly introduced when you couldn't go back but now it is useless and makes the game too easy)
Milang
2020-01-13 20:24:06 +0100
0be8eef60a
added menu to choose a level
Milang
2020-01-13 20:22:42 +0100
97bce7eb6e
add goomba support in python script and update level 1-2 in g1a
Milang
2020-01-13 12:12:46 +0100
a491340501
build precedent commits
Milang
2020-01-12 18:06:55 +0100