#include #include #include #include #include #include "world.h" #include "mario.h" #include "level.h" #include "score.h" #include "ennemi.h" #include #include #include #include #include int main(void) { extern font_t font_mario; dfont(&font_mario); extern image_t img_main; dimage(0,0, &img_main); dupdate(); sleep_ms(3,1200); //gint_panic_set(system_error); ll_set_panic(); //ll_setLevel(LEVEL_QUIET); launchUI(); return 1; }