#include "box.h" #include "world.h" int sgn(int x) { if (x==0) return 0; else if (x>0) return 1; return -1; } static void move_x(box_t * b) { int sgn_vx=sgn(b->vx); if (sgn_vx) { for (int i=sgn_vx; i<=sgn_vx*b->vx; i++) { int previous_tested_y=-545; int type=CTG_EMPTY; for (int j=0; jh; j++) { int t=(b->y+j)/8; if (t!=previous_tested_y) { previous_tested_y=t; int typetemp; if (sgn_vx>0) typetemp=world_get_ctg(b->x+b->w-1+i*sgn_vx,b->y+j); else typetemp=world_get_ctg(b->x+i*sgn_vx,b->y+j); if (typetemp==CTG_DEATH || typetemp==CTG_SOIL) { b->x+=(i-1)*sgn_vx; b->vx=0; return; } } } } b->x+=b->vx; } } static void move_y(box_t * b) { int sgn_vy=sgn(b->vy); if (sgn_vy) { for (int i=sgn_vy; i<=sgn_vy*b->vy; i++) { int previous_tested_x=-545; for (int j=0; jw; j++) { int t=(b->x+j)/8; if (t!=previous_tested_x) { previous_tested_x=t; int typetemp; if (sgn_vy>0) typetemp=world_get_ctg(b->x+j ,b->y+b->h-1+i); else typetemp=world_get_ctg(b->x+j ,b->y-i); if (typetemp==CTG_DEATH || typetemp==CTG_SOIL) { b->y+=(i-1)*sgn_vy; b->vy=0; return; } } } } b->y+=b->vy; } b->vy-=b->gravity; } int box_move(box_t * b) { //velx move_x(b); move_y(b); } int box_jump(box_t * b, int height) { int sol=0; int sgn_vy=-1*sgn(height); if (sgn_vy) { for (int j=0; jh; j++) { int typetemp=world_get_ctg(b->x+j ,b->y+sgn_vy); if (typetemp==CTG_DEATH || typetemp==CTG_SOIL) sol=1; } if (sol) b->vy=height; } }