#ifndef ENNEMI_H #define ENNEMI_H #include "box.h" #define NONE 0 #define GOOMBA 1 #define KOOPA_VERTE 2 #define CARAPACE_VERTE 3 #define KOOPA_ROUGE 4 #define CARAPACE_ROUGE 5 #define DEAD -1 #define STATE1 0 #define STATE2 1 #define STATE3 2 // Dimensions pr les boites #define GOOMBA_X 8 #define GOOMBA_Y 8 #define KOOPA_X 8 #define KOOPA_Y 12 #define CARAPACE_X 8 #define CARAPACE_Y 9 typedef struct { int type; box_t b; int p1; int discovered; int life; } ennemi_t; void display_ennemi(ennemi_t * e); extern ennemi_t * ennemis_global; extern int ennemis_global_size; void display_ennemi_table(); #endif