#include #include #include #include #include #include "world.h" #include "mario.h" #include "level.h" #include "score.h" #include "ennemi.h" #include #include #include #include #include int main(void) { extern font_t font_mario; dfont(&font_mario); //gint_panic_set(system_error); //ll_set_panic(); int current_level=0; launch_ui(); }