#ifndef ENNEMI_H #define ENNEMI_H #include "box.h" #define NONE 0 #define GOOMBA 1 #define DEAD -1 #define STATE1 0 #define STATE2 1 #define STATE3 2 typedef struct { int type; box_t b; int p1; int p2; int life; } ennemi_t; void display_ennemi(ennemi_t const * e); extern ennemi_t * ennemis_global; extern int ennemis_global_size; void display_ennemi_table(); #endif