#ifndef SCORE_H #define SCORE_H #define KILL_ENNEMI 105 //extern int score; //extern int lifes; extern int finish_level; // si ==-1, continue, si 0==retry, si ==1 ou + next extern int time_id; int get_score(); int get_coins(); void score_reset(); void score_add(int); void score_display(); void score_add_coin(); void new_level(); void new_game(); int get_time_spent(); /* Lifes Management */ int LifesGet(); void LifesSet(int); void LifesAdd(int); #endif