44 lines
693 B
C
Executable File
44 lines
693 B
C
Executable File
#ifndef MARIO_H
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#define MARIO_H
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#define M_SMALL 8
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#define M_BIG 16
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#define M_LEFT1 0
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#define M_LEFT2 1
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#define M_RIGHT1 2
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#define M_RIGHT2 3
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#define M_WALK 0
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//#define M_LITTLE 1
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//#define M_SWIM 2
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#define MARIO_IMMUNITY_TIME 60
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// 60/20 seconds = 3 seconds
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#include "box.h"
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typedef struct
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{
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box_t p;
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unsigned starMode :9;
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unsigned immunity :6;
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unsigned last_vx_sgn :1;
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unsigned dead :1;
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unsigned bullets :1;
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} pnj;
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extern pnj mario;
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extern int coins;
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void marioDraw();
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void marioResetJump(); // resets coyote time & jump buffering (used by teleporters)
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void marioMove();
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void marioBigger();
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void marioSmaller();
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extern int global_quit;
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extern int numero_frame;
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#endif
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