176 lines
3.4 KiB
C
176 lines
3.4 KiB
C
#include "level.h"
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#include "world.h"
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#include "mario.h"
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#include "score.h"
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#include "ennemi.h"
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#include "keyboard.h"
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#include <plateforme.h>
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#include <tuyau.h>
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#include <gint/display.h>
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#include <gint/std/stdlib.h>
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#include <gint/keyboard.h>
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#include <gint/timer.h>
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#include <gint/std/string.h>
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#include <gint/std/stdio.h>
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#define PACKED_EMPTY 0
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#define PACKED_STONE 1
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#define PACKED_COIN 2
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#define PACKED_BRICK 3
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#define PACKED_BRICK_COIN 4
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#define PACKED_BOX_COIN 5
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#define PACKED_BOX_CHAMPI 6
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#define PACKED_BETON 7
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#define PACKED_TUYAU_BOUT 8
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#define PACKED_TUYAU_MIDDLE 9
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void malloc_error()
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{
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extern image_t img_ram;
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timer_stop(0);
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dimage(0,0,&img_ram);
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dupdate();
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while (1)
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mkb_getkey();
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}
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static uint8_t pack_access(packed_level_t const * const p, int x, int y)
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{
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if (0<=x && x<w && 0<=y && y<h)
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return p->data[x*p->height+y];
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else
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return PACKED_EMPTY;
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}
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static void cell_set(cell_t *const array, int w, int h, int x, int y, cell_t const cell)
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{
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if (0<=x && x<w && 0<=y && y<h)
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array[x*w+y] = cell;
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}
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void unpack_level(packed_level_t const * const p)
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{
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const unsigned int w = p->width;
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const unsigned int h = p->height;
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cell_t * c = (cell_t *) malloc(sizeof(cell_t) * w * h);
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if (c==0)
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malloc_error();
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int sx=0, sy=p->height; // Mario start coords
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for (int x=0; x<w; x++)
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{
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for (int y=0; y<h; y++)
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{
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int contents = pack_access(p,x,y);
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cell_t cell = {0,0};
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if (contents==PACKED_EMPTY)
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{
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cell_t t={0,0};
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cell = t;
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}
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else if (contents==PACKED_STONE)
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{
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int props=0;
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{ // determiner x
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int px=1;
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if (pack_access(p,x-1,y)!=PACKED_STONE)
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px=0;
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if (pack_access(p,x+1,y)!=PACKED_STONE)
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px=2;
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props+=16*px;
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}
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{ // determiner y
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int py=1;
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if (pack_access(p,x,y+1)!=PACKED_STONE)
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py=0;
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props+=py;
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}
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cell_t t={EARTH,props};
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cell = t;
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}
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else if (contents==PACKED_COIN)
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{
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cell_t t={COIN,0};
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cell = t;
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}
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else if (contents==PACKED_BRICK)
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{
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cell_t t={BRICK,0};
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cell = t;
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}
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else if (contents==PACKED_BRICK_COIN)
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{
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cell_t t={BRICK,0x15};
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cell = t;
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}
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else if (contents==PACKED_BOX_COIN)
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{
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cell_t t={GIFT,0x11};
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cell = t;
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}
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else if (contents==PACKED_BOX_CHAMPI)
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{
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cell_t t={GIFT,0x21};
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cell = t;
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}
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else if (contents==PACKED_BETON)
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{
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cell_t t={BLOC,0};
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cell = t;
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}
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else if (contents==PACKED_TUYAU_BOUT)
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{
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int x=0, y=0;
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int props=0;
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{ // haut du tuyau horizontal
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if (pack_access(p,x-1,y)==PACKED_TUYAU_BOUT)
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{
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x=1;
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if (pack_access(p,x,y-1)==PACKED_TUYAU_MIDDLE)
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y=2;
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if (pack_access(p,x,y+1)==PACKED_TUYAU_MIDDLE)
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y=4;
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}
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if (pack_access(p,x+1,y)==PACKED_TUYAU_BOUT)
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{
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x=0;
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if (pack_access(p,x,y-1)==PACKED_TUYAU_MIDDLE)
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y=2;
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if (pack_access(p,x,y+1)==PACKED_TUYAU_MIDDLE)
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y=4;
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}
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}
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{ // bout de tuyau vertical
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if (pack_access(p,x,y-1)==PACKED_TUYAU_BOUT)
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{
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y=0;
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if (pack_access(p,x+1,y)==PACKED_TUYAU_MIDDLE)
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x=0;
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if (pack_access(p,x-1,y)==PACKED_TUYAU_MIDDLE)
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x=2;
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}
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if (pack_access(p,x,y+1)==PACKED_TUYAU_BOUT)
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{
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y=1;
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if (pack_access(p,x+1,y)==PACKED_TUYAU_MIDDLE)
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x=0;
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if (pack_access(p,x-1,y)==PACKED_TUYAU_MIDDLE)
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x=2;
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}
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}
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props=16*x+y;
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cell_t t={TUYAU,props};
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cell = t;
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}
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cell_set(c,w,h,x,y,cell);
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}
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}
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} |