supercasiobros/include/tile.h

43 lines
858 B
C
Executable File

#ifndef _TILE_H
#define _TILE_H
#include <gint/display.h>
extern int dark_theme;
typedef struct
{
image_t * sheet;
int width;
int height;
int padding;
} tileset_t;
extern const tileset_t tuyau;
extern const tileset_t brick;
extern const tileset_t earth;
extern const tileset_t gift;
extern const tileset_t coin;
extern const tileset_t bloc;
extern const tileset_t nuage;
extern const tileset_t buisson;
extern const tileset_t colline;
extern const tileset_t castle;
extern const tileset_t end_level;
extern const tileset_t champi;
extern const tileset_t fleur;
extern const tileset_t life_1up;
extern const tileset_t mario_starman;
extern const tileset_t bullet;
extern const tileset_t bloc;
extern const tileset_t mario_small;
extern const tileset_t mario_big;
void draw_tile(int sx, int sy, tileset_t const * const set, int x, int y);
#endif