GeometryDash/GSprite.hpp

72 lines
7.2 KiB
C++

const unsigned char P1[]={0xff, 0xff, 0x80, 0x1f, 0x80, 0x1f, 0x9f, 0x9f, 0x90, 0x9f, 0x90, 0x9f, 0x90, 0x9f, 0x90, 0x9f, 0x9f, 0x9f, 0x80, 0x1f, 0x80, 0x1f, 0xff, 0xff, };
const unsigned char P2[]={0xff, 0xff, 0x80, 0x1f, 0x80, 0x1f, 0xbf, 0xdf, 0xa0, 0x5f, 0xef, 0x7f, 0x9, 0xf, 0xf9, 0xff, 0x80, 0x1f, 0x80, 0x1f, 0x80, 0x1f, 0xff, 0xff, };
const unsigned char P3[]={0xff, 0xff, 0x80, 0x1f, 0x80, 0x1f, 0xb9, 0xdf, 0xa9, 0x5f, 0xb9, 0xdf, 0x80, 0x1f, 0xbf, 0xdf, 0xa0, 0x5f, 0xbf, 0xdf, 0x80, 0x1f, 0xff, 0xff, };
const unsigned char P4[]={0xff, 0xff, 0x80, 0x1f, 0xb9, 0xdf, 0xa9, 0x5f, 0xb9, 0xdf, 0x80, 0x1f, 0xb9, 0xdf, 0xef, 0x7f, 0x0, 0xf, 0xff, 0xff, 0x80, 0x1f, 0xff, 0xff, };
const unsigned char P5[]={0xff, 0xff, 0x80, 0x1f, 0x9f, 0x9f, 0x90, 0x9f, 0x9f, 0x9f, 0x80, 0x1f, 0x80, 0x1f, 0xb9, 0xdf, 0xa9, 0x5f, 0xa9, 0x5f, 0xa9, 0x5f, 0xef, 0x7f, };
const unsigned char P6[]={0xff, 0xff, 0x80, 0x1f, 0x8f, 0x1f, 0x89, 0x1f, 0x89, 0x1f, 0x89, 0x1f, 0x89, 0x1f, 0x8f, 0x1f, 0xe0, 0x7f, 0x20, 0x4f, 0x20, 0x4f, 0x3f, 0xcf, };
const unsigned char P7[]={0xf9, 0xff, 0x89, 0x1f, 0x89, 0x1f, 0x89, 0x1f, 0x8f, 0x1f, 0x80, 0x1f, 0x80, 0x1f, 0x8f, 0x1f, 0x89, 0x1f, 0x89, 0x1f, 0x89, 0x1f, 0xf9, 0xff, };
const unsigned char P8[]={0x7f, 0xef, 0xc0, 0x3f, 0x80, 0x1f, 0x83, 0xdf, 0xba, 0x5f, 0xaa, 0x5f, 0xbb, 0xdf, 0x80, 0x1f, 0xe0, 0x7f, 0x2f, 0x4f, 0x29, 0x4f, 0x39, 0xcf, };
const unsigned char PlayerN[]={0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, };
const unsigned char Ship1[]={0xc, 0xf, 0xa, 0xf, 0x2a, 0xf, 0x3b, 0x8f, 0xe8, 0x6f, 0xaf, 0xdf, 0xa8, 0x5f, 0xe8, 0x5f, 0x3f, 0xef, 0x20, 0xf, };
const unsigned char MiniPlayer[]={0xff, 0x81, 0xbd, 0xa5, 0xa5, 0xbd, 0x81, 0xff, };
const unsigned char MiniPlayerN[]={0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, };
const unsigned char MiniShip[]={0x38, 0x3f, 0x28, 0x3f, 0x2e, 0x3f, 0xe3, 0xbf, 0xaf, 0x7f, 0xa9, 0x7f, 0xe9, 0x7f, 0x3f, 0xbf, };
Sprite S_Player1(P1 , PlayerN , 12 , 12 );
Animation A_P1(S_Player1);
Sprite S_Player2(P2 , PlayerN , 12 , 12 );
Animation A_P2(S_Player2);
Sprite S_Player3(P3 , PlayerN , 12 , 12 );
Animation A_P3(S_Player3);
Sprite S_Player4(P4 , PlayerN , 12 , 12 );
Animation A_P4(S_Player4);
Sprite S_Player5(P5 , PlayerN , 12 , 12 );
Animation A_P5(S_Player5);
Sprite S_Player6(P6 , PlayerN , 12 , 12 );
Animation A_P6(S_Player6);
Sprite S_Player7(P7 , PlayerN , 12 , 12 );
Animation A_P7(S_Player7);
Sprite S_Player8(P8 , PlayerN , 12 , 12 );
Animation A_P8(S_Player8);
Sprite S_Ship1(Ship1 , 12,10);
Animation A_Ship1(S_Ship1);
Animation A_Player1[]={ A_P1 , A_Ship1};
Animation A_Player2[]={ A_P2 , A_Ship1};
Animation A_Player3[]={ A_P3 , A_Ship1};
Animation A_Player4[]={ A_P4 , A_Ship1};
Animation A_Player5[]={ A_P5 , A_Ship1};
Animation A_Player6[]={ A_P6 , A_Ship1};
Animation A_Player7[]={ A_P7 , A_Ship1};
Animation A_Player8[]={ A_P8 , A_Ship1};
Sprite S_MiniPlayer(MiniPlayer,MiniPlayerN,8,8);
Animation A_MP(S_MiniPlayer);
Sprite S_MiniShip(MiniShip,10,8);
Animation A_MShip(S_MiniShip);
Animation A_MiniPlayer[]={A_MP,A_MShip};
bool prop[]={0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0};
const unsigned char tileset[]={0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0xff, 0xff, 0x80, 0x1f, 0x80, 0x1f, 0x80, 0x1f, 0x80, 0x1f, 0x80, 0x1f, 0x80, 0x1f, 0x80, 0x1f, 0x80, 0x1f, 0x80, 0x1f, 0x80, 0x1f, 0xff, 0xff, 0xff, 0xff, 0x80, 0x1f, 0xbf, 0xdf, 0xaf, 0x5f, 0xbf, 0xdf, 0xbf, 0xdf, 0xbf, 0xdf, 0xbf, 0xdf, 0xaf, 0x5f, 0xbf, 0xdf, 0x80, 0x1f, 0xff, 0xff, 0xff, 0xff, 0x80, 0x1f, 0xb9, 0xdf, 0xa9, 0x5f, 0xb9, 0xdf, 0x80, 0x1f, 0x80, 0x1f, 0xb9, 0xdf, 0xa9, 0x5f, 0xb9, 0xdf, 0x80, 0x1f, 0xff, 0xff, 0xa, 0xf, 0xa, 0xf, 0x6, 0xf, 0x4, 0xf, 0xe, 0xf, 0xa, 0xf, 0xa, 0xf, 0x6, 0xf, 0x4, 0xf, 0xe, 0xf, 0xa, 0xf, 0xa, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x1, 0xf, 0x42, 0x8f, 0xa2, 0x8f, 0xa2, 0x8f, 0xaa, 0x8f, 0xb6, 0xcf, 0xa6, 0xaf, 0xa6, 0xaf, 0xff, 0xff, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x4, 0xf, 0xa, 0x4f, 0xa, 0xaf, 0x4a, 0xaf, 0xaa, 0xaf, 0xff, 0xff, 0x6, 0xf, 0x6, 0xf, 0xf, 0xf, 0xf, 0xf, 0x19, 0x8f, 0x19, 0x8f, 0x30, 0xcf, 0x30, 0xcf, 0x60, 0x6f, 0x60, 0x6f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x60, 0x6f, 0x60, 0x6f, 0x30, 0xcf, 0x30, 0xcf, 0x19, 0x8f, 0x19, 0x8f, 0xf, 0xf, 0xf, 0xf, 0x6, 0xf, 0x6, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x6, 0xf, 0xf, 0xf, 0x19, 0x8f, 0x30, 0xcf, 0x60, 0x6f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x60, 0x6f, 0x30, 0xcf, 0x19, 0x8f, 0xf, 0xf, 0x6, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0xf, 0xf, 0x10, 0x8f, 0x20, 0x4f, 0x3f, 0xcf, 0x0, 0xf, 0xf, 0xf, 0x10, 0x8f, 0x20, 0x4f, 0x46, 0x2f, 0x49, 0x2f, 0x49, 0x2f, 0x46, 0x2f, 0x20, 0x4f, 0x10, 0x8f, 0xf, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x7, 0xf, 0x5, 0xf, 0x7, 0xf, 0x2, 0xf, 0x2, 0xf, 0x2, 0xf, 0x2, 0xf, 0x2, 0xf, 0x2, 0xf, 0x2, 0xf, 0x2, 0xf, 0x2, 0xf, 0x2, 0xf, 0x2, 0xf, 0x2, 0xf, 0x2, 0xf, 0x2, 0xf, 0x7, 0xf, 0x5, 0xf, 0x7, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x6, 0xf, 0x9, 0xf, 0x3f, 0xcf, 0x40, 0x2f, 0x44, 0x2f, 0x42, 0x2f, 0x44, 0x2f, 0x62, 0x2f, 0x54, 0x2f, 0x52, 0x6f, 0x54, 0xef, 0x52, 0xef, 0x54, 0x6f, 0x52, 0x2f, 0x64, 0x2f, 0x42, 0x2f, 0x44, 0x2f, 0x42, 0x2f, 0x40, 0x2f, 0x3f, 0xcf, 0x9, 0xf, 0x6, 0xf, 0x0, 0xf, 0x0, 0xf, 0x6, 0xf, 0x9, 0xf, 0x3f, 0xcf, 0x40, 0x2f, 0x42, 0x2f, 0x44, 0x2f, 0x42, 0x2f, 0x44, 0x6f, 0x42, 0xaf, 0x64, 0xaf, 0x72, 0xaf, 0x74, 0xaf, 0x62, 0xaf, 0x44, 0xaf, 0x42, 0x6f, 0x44, 0x2f, 0x42, 0x2f, 0x44, 0x2f, 0x40, 0x2f, 0x3f, 0xcf, 0x9, 0xf, 0x6, 0xf, 0x0, 0xf, 0xff, 0xff, 0x80, 0x1f, 0x80, 0x1f, 0x80, 0x1f, 0x80, 0x1f, 0xff, 0xff, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0xf, 0x0, 0x3f, 0x0, 0xff, 0x3, 0xff, 0xf, 0x3f, 0x3c, 0x3f, 0xf0, 0x3f, 0xf0, 0x3f, 0x3c, 0x3f, 0xf, 0x3f, 0x3, 0xff, 0x0, 0xff, 0x0, 0x3f, 0xc0, 0xf, 0xf0, 0xf, 0xfc, 0xf, 0xcf, 0xf, 0xc3, 0xcf, 0xc0, 0xff, 0xc0, 0xff, 0xc3, 0xcf, 0xcf, 0xf, 0xfc, 0xf, 0xf0, 0xf, 0xc0, 0xf, };
const unsigned char tileset8[]={0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0xff, 0xff, 0x81, 0xbd, 0xbd, 0xbd, 0xbd, 0x81, 0xff, 0xff, 0x81, 0xa5, 0x81, 0x81, 0xa5, 0x81, 0xff, 0x8, 0x10, 0x8, 0x10, 0x8, 0x10, 0x8, 0x10, 0x0, 0x0, 0x42, 0xa5, 0xa5, 0xb5, 0xa9, 0xff, 0x0, 0x8, 0x14, 0x14, 0x56, 0xa5, 0xa5, 0xff, 0x0, 0x18, 0x24, 0x24, 0x42, 0x42, 0x81, 0xff, 0xff, 0x81, 0x42, 0x42, 0x24, 0x24, 0x18, 0x0, 0x0, 0x0, 0x0, 0x18, 0x24, 0x42, 0x81, 0xff, 0xff, 0x81, 0x42, 0x24, 0x18, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x18, 0x24, 0x3c, 0x3c, 0x42, 0x81, 0x99, 0x99, 0x81, 0x42, 0x3c, 0x0, 0x18, 0x18, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x18, 0x18, 0x0, 0x0, 0x3c, 0x42, 0x42, 0x62, 0x52, 0x52, 0x56, 0x56, 0x52, 0x52, 0x62, 0x42, 0x42, 0x3c, 0x0, 0x0, 0x3c, 0x42, 0x42, 0x46, 0x4a, 0x4a, 0x6a, 0x6a, 0x4a, 0x4a, 0x46, 0x42, 0x42, 0x3c, 0x0, 0xff, 0x81, 0x81, 0xff, 0x0, 0x0, 0x0, 0x0, 0x3, 0xd, 0x31, 0x41, 0x41, 0x31, 0xd, 0x3, 0x60, 0x58, 0x46, 0x41, 0x41, 0x46, 0x58, 0x60, };