On a enlevé le script du nouveau monstre
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@ -33,7 +33,7 @@ int Jeu()
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MonsterPattern P_SacPV("SacPV",A_SacPV,3,10,10,0);
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MonsterPattern P_SacPV("SacPV",A_SacPV,3,10,10,-1);
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MonsterPattern P_Tab1[]={P_SacPV};
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Object * GenerateurSlime1 = new Object;
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