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#ifndef SLIME
#define SLIME
#include "..\C-Engine\CEngine.hpp"
class IaSlime: public Script
{
public:
void Start();
void UpdateEverySecond();
void Update();
int Direction;
};
class IaSacPV: public Script
{
public:
void Start();
void UpdateEverySecond();
void Update();
int vie;
int Direction;
};
#endif