KirbyDreamLand/GUI.hpp

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#ifndef GUI
#define GUI
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#include "..\C-Engine\CEngine.hpp"
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class Script_GUI: public Script
{
public:
void Start();
void Update();
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void UpdateEverySecond();
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void DelVie(int v);
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int GetVie();
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void AddScore(int v);
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void EndStage();
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void Lose();
void TryAgain();
private:
int score;//Sc: 0
int vie;//Nb de vie
int restart;//Restart * 4
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int timer;
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};
#endif