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IaGhost.hpp 562B

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  1. #ifndef SCRIPTGHOST
  2. #define SCRIPTGHOST
  3. #include "GUI.hpp"
  4. class IAG: public Script
  5. {
  6. public:
  7. void Start();
  8. void Update();
  9. void Initialisation(Script_GUI * v);
  10. void UpdateDirection();
  11. void SetGhost(int v);
  12. void ScriptRed();
  13. void ScriptYellow();
  14. void ScriptBlue();
  15. void ScriptPink();
  16. void ScriptJail();
  17. void InvDirection();
  18. int * pacmandirection;
  19. private :
  20. int couldown;
  21. int direction;
  22. int directionuser;
  23. int ghost;
  24. int recur;
  25. Script_GUI * SGUI;
  26. };
  27. #endif // SCRIPTCONTROL